Thanks to latest additions in form of World Editor, World Streaming, Automatic Management Of Objects Of Any Class, Esenthel Engine is now mature enough to be oficially licensed.
New website!
Volumetric clouds added to the engine!
Finally after long time, new Esenthel game demo has been realeased featuring the latest engine improvements : relief mapping (ultra realistic bump mapping), shadow mapping (much faster than the previous shadows), motion blur (much more attractive and faster than previous version).
Esenthel Engine is here !
3 Great news : Lost season 4 arrived, new volumetric lighting added to the engine, tommorow is the release date of Esenthel Engine.
About the good news - soon I'm planning to release Esenthel Engine so you can create games on it if you're in to programming. And in the meantime please look at the latest and greatest bump mapping effect added to the engine - relief mapping.
Merry Christmas everybody! I'm hoping to have some good news soon, for people that like making games.
With the new demo #22 - Level Editor tool has been included, this means that now you can design & play your own levels. A helpful thread on our forum has been created for it here.
Additionally if you have problems with game stability and you're using GeForce based video card, please check out the newest nVidia beta drivers here.
And here is a short preview of the Level Editor