Search Results
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Forum |
Replies |
Views |
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Thread: Can't create OpenGl context on Android
Post: RE: Can't create OpenGl context on Android
I think that the problem is related to my Android phone.
The app runs well on other devices.
Thanks |
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Otolone |
Beginner Questions |
2 |
1,542 |
10-17-2021, 06:26 PM |
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Thread: Can't create OpenGl context on Android
Post: Can't create OpenGl context on Android
Hi there!
I have a game that I wanna test on my new
Android phone.
The build and installation are successful. But when I run the app, I get the Error: can't create OpenGl context.
Which drivers shoul... |
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Otolone |
Beginner Questions |
2 |
1,542 |
10-16-2021, 01:08 PM |
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Thread: How can I get AnimatedSkeleton from Extended Game.Item
Post: RE: How can I get AnimatedSkeleton from Extended G...
Code:
class Weapon
{
Memc<Motion> reload_motions;
void animate()
{
REPA( reload_motions)skel.animate( reload_motions[i], true); // apply reload animations
}
bool update()
{
&n... |
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Otolone |
Beginner Questions |
17 |
6,617 |
04-28-2021, 04:00 AM |
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Thread: How to raise and lower weapon in an FPS.
Post: How to raise and lower weapon in an FPS.
Hi there!
I am developing an FPS.
I want my character to raise and lower his weapon and maintain that position while walking or running.
Let me give you my attempt at the problem
Code:
class Player: ... |
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Otolone |
Beginner Questions |
0 |
1,241 |
04-28-2021, 02:44 AM |
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Thread: Please bring back MiniMap tutorial!
Post: RE: Please bring back MiniMap tutorial!
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Otolone |
Beginner Questions |
3 |
1,989 |
04-04-2021, 06:39 AM |
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Thread: Please bring back MiniMap tutorial!
Post: RE: Please bring back MiniMap tutorial!
Ok. I have dragged and dropped a world and an environment into the minimap asset I created. I clicked on create and got a message saying that "creatinge images". So where are the images located?
Thank... |
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Otolone |
Beginner Questions |
3 |
1,989 |
04-03-2021, 12:51 PM |
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Thread: Please bring back MiniMap tutorial!
Post: Please bring back MiniMap tutorial!
Hi there!
I have searched the forum for a tutorial on implementing MiniMap. I am not satisfied with the answers I have got.
If someone can state the steps involved in implementing a MiniMap in EE, I w... |
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Otolone |
Beginner Questions |
3 |
1,989 |
04-03-2021, 07:00 AM |
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Thread: Detecting when a grenade hits terrain
Post: RE: Detecting when a grenade hits terrain
Thanks for the suggestion.
I will try that. |
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Otolone |
Beginner Questions |
2 |
1,639 |
03-19-2021, 06:44 AM |
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Thread: Detecting when a grenade hits terrain
Post: Detecting when a grenade hits terrain
Hi there!
The code below shows my attempt at detecting when a grenade hits world terrain.
Code:
bool grenade_hit = false;
Vec grenade_position;
/******************************... |
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Otolone |
Beginner Questions |
2 |
1,639 |
03-18-2021, 05:49 PM |
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Thread: Weapons switching in FPS
Post: RE: Weapons switching in FPS
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Otolone |
Beginner Questions |
3 |
1,952 |
01-04-2021, 04:28 PM |
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Thread: Weapons switching in FPS
Post: Weapons switching in FPS
How do you switch weapons in EE.
I have tried the following approaches:
1) Using draw groups and the the functions flagset(), flagenable(), flagdisable() etc. to hide weapons I don't want to use.
2... |
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Otolone |
Beginner Questions |
3 |
1,952 |
01-03-2021, 11:10 AM |
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Thread: Bloody Masacre Link
Post: RE: Bloody Masacre Link
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Otolone |
Beginner Questions |
2 |
1,765 |
12-06-2020, 10:50 AM |
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Thread: Bloody Masacre Link
Post: Bloody Masacre Link
Hi there!
Where is the link to the Bloody Massacre! tutorials?
The old link http://www.esenthel.com/projects/bloody_massacre/en/
is non-functional!
Thanks in advance and Merry Christmas!!!! |
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Otolone |
Beginner Questions |
2 |
1,765 |
12-04-2020, 09:40 AM |
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Thread: Element out of range Error
Post: RE: Element out of range Error
Thanks.I have just updated the post with pictures. |
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Otolone |
Beginner Questions |
4 |
3,542 |
03-07-2019, 05:41 AM |
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Thread: Element out of range Error
Post: Element out of range Error
Hello!
I have been working on a FPS for some time.
I have two problems.
1)I created a world with player, NPCs, waypoints etc.When I change the position of the player character and rebuild my game,the ... |
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Otolone |
Beginner Questions |
4 |
3,542 |
03-07-2019, 04:57 AM |
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Thread: Physics not moving along with car mesh
Post: Physics not moving along with car mesh
Hi there!
I followed Scarlet thread's tutorial on Game Object basics.
But I realized that my Car object's physics is stationary when I move the car.
Which implies that my car moves through walls.How d... |
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Otolone |
Beginner Questions |
0 |
2,128 |
01-31-2019, 02:53 AM |
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Thread: Please explain this function to me.
Post: Please explain this function to me.
Hi there!
Can someone kindly explain to me the meaning of this line of code?
I have been using it without being able to explain it to myself.
/********************************************************... |
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Otolone |
Game Classes |
1 |
2,743 |
12-24-2018, 02:21 PM |
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Thread: Which Base class for my Lamborghini?
Post: Which Base class for my Lamborghini?
Hi!
I want to write a class for my car.Common sense tells me that I should extend the Game.Kinematic like below:
Class Lamborghini:Game.kinematic
{
//
}
I reasoned that a moving car is a kinematic ob... |
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Otolone |
Game Classes |
0 |
2,239 |
11-21-2018, 03:17 AM |
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Thread: Esenthel Video
Post: RE: Esenthel Video
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Otolone |
Beginner Questions |
4 |
3,796 |
10-24-2018, 07:47 AM |
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Thread: Esenthel Video
Post: RE: Esenthel Video
When you run "Bloody Massacre", the first thing you see is a video that shows the Esenthel Logo that is being animated with a lot of particles effect.
Thanks! |
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Otolone |
Beginner Questions |
4 |
3,796 |
10-20-2018, 08:21 AM |