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  Thread: First Person by Default - AND ONLY :)
Post: RE: First Person by Default - AND ONLY :)

Now I am asking for programming help... Basically trying to get First Person working in your Visual Event System. A couple things going on here... Was able to get first person showing up by placing th...
pwsi Support 6 5,157 09-06-2017, 09:19 PM
  Thread: First Person by Default - AND ONLY :)
Post: RE: First Person by Default - AND ONLY :)

The issue I was having was around line 114 of Camera Mode Demo and taking out the switch VIEW_FPP... As well as virtual uint drawPrepare() I see taking out bool hide_head is the way to go and adding F...
pwsi Support 6 5,157 09-06-2017, 02:05 PM
  Thread: First Person by Default - AND ONLY :)
Post: RE: First Person by Default - AND ONLY :)

Well.. I left a project was working on for quite some time in UE4 (with some headaches in regards to engine versions) and decided the stability and overall architecture of Esenthel is better. So excu...
pwsi Support 6 5,157 09-06-2017, 01:34 PM
  Thread: First Person by Default - AND ONLY :)
Post: First Person by Default - AND ONLY :)

Been working with update camera to different views however want to try to run with FirstPerson cam by default and no switch option... Having trouble doing that... Would post code I've been screwing up...
pwsi Support 6 5,157 09-06-2017, 08:22 AM
  Thread: EE store item - Visual Event System
Post: RE: EE store item - Visual Event System

Awesome Work Tottel!
pwsi Assets on Esenthel Store 37 31,741 09-06-2017, 08:15 AM
  Thread: Strange Errors
Post: RE: Strange Errors

Just did,, Thank you
pwsi Support 8 6,536 09-06-2017, 02:42 AM
  Thread: Strange Errors
Post: RE: Strange Errors

Yes that is what I did... If you have any advice on the Visual Event System let me know.
pwsi Support 8 6,536 09-06-2017, 02:17 AM
  Thread: Strange Errors
Post: RE: Strange Errors

Found another issue in the Visual Event System, PM'd Tottel said he's aware but was trying to fix my damn self... ha stdafx.cpp d:\esenthel_engine\projects\_build_\visualeventsystem\source\@BaseEve...
pwsi Support 8 6,536 09-05-2017, 08:42 PM
  Thread: Strange Errors
Post: RE: Strange Errors

Yes I changed ActiveCam to Cam... Errors are gone there. Still getting this... Game.cpp Source\Game.cpp(452): error C2039: 'setDepthForDebugDrawing': is not a member of 'EE::RendererClass' [D:\ESE...
pwsi Support 8 6,536 09-05-2017, 07:52 PM
  Thread: Strange Errors
Post: Strange Errors

Getting errors I can not figure out why... Will replicate steps here. Re-Installed Esenthel (got New Computer is reason), Had copy of RPG 2 project source (downloaded from last year I think). Re-Downl...
pwsi Support 8 6,536 09-05-2017, 10:49 AM
  Thread: EE store item - Visual Event System
Post: RE: EE store item - Visual Event System

Getting an error after recent import project then build... stdafx.cpp d:\esenthel\projects\_build_\visualeventsystem\source\@BaseEvent.h(36): error C2059: syntax error: 'nullptr' [D:\ESENTHEL\Proje...
pwsi Assets on Esenthel Store 37 31,741 09-05-2017, 09:45 AM