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Post Author Forum Replies Views Posted [asc]
  Thread: New Medieval House
Post: RE: New Medieval House

That’s looking really nice Shattterstar! A slight bevel or some edge smoothing on the top edges of the roof would enhance the thatch look. You are certainly capturing the period well.;)
knocks Showcase 10 9,927 04-24-2014, 06:31 AM
  Thread: Esenthel brand new Full Source Licensing
Post: RE: Esenthel brand new Full Source Licensing

(04-19-2014 05:22 PM)Rubeus Wrote:  I'm going to write this down in my "Manly Notebook of Unreasonably Obscure References". Pixel summed it up. It was a play on words based on the Popeye charac...
knocks News 120 113,583 04-20-2014, 02:16 AM
  Thread: Esenthel brand new Full Source Licensing
Post: RE: Esenthel brand new Full Source Licensing

J wellington syndrome, developers are as much to blame as the consumer.
knocks News 120 113,583 04-19-2014, 11:21 AM
  Thread: Price Slash - Esenthel is the best deal out there
Post: RE: Price Slash - Esenthel is the best deal out th...

I value perpetual licensing over any price reduction.
knocks News 34 33,399 04-10-2014, 03:09 AM
  Thread: Esenthel Binary License Subscription
Post: RE: Esenthel Binary License Subscription

We should be compelled to update due to solid engine development not forced. Perhaps I’m too old school but the current trend of selling intentions frustrates me greatly!
knocks Offtopic 18 19,610 04-09-2014, 01:50 AM
  Thread: Esenthel Binary License Subscription
Post: RE: Esenthel Binary License Subscription

The price is not an issue but I don’t support subscriptions.
knocks Offtopic 18 19,610 04-08-2014, 03:47 AM
  Thread: Esenthel 1.0 outdated?
Post: RE: Esenthel 1.0 outdated?

Thank you for the 1.0 update, i have never looked at 2.0 due to the licensing changes, but will give it a look over in the new year.
knocks Offtopic 104 84,514 12-04-2013, 03:42 AM
  Thread: Esenthel 1.0 outdated?
Post: RE: Esenthel 1.0 outdated?

I thought 2 was only an improved editor.
knocks Offtopic 104 84,514 10-28-2013, 03:47 AM
  Thread: Montague's Mount
Post: RE: Montague's Mount

Montague's Mount, drm free indie gaming SOLD!
knocks Games 6 7,179 10-08-2013, 07:59 AM
  Thread: Abbey of Stratha FINISHED!!!
Post: RE: Abbey of Stratha 6/15/13 Finished

Looks great Shatterstar :)
knocks Showcase 31 25,500 06-16-2013, 04:31 AM
  Thread: Leadwerks Invasion
Post: RE: Leadwerks Invasion

haha la la land... Three wise monkeys
knocks Offtopic 77 65,962 06-09-2013, 05:06 PM
  Thread: Abbey of Stratha FINISHED!!!
Post: RE: Abbey of Stratha

When adding AO to your models consider throwing them on a 2nd uv set that’s mapped per face, you can get away with a lot smaller AO sized texture and still make use of tileing textures and combine the...
knocks Showcase 31 25,500 06-06-2013, 06:22 AM
  Thread: Grace period (V2 editor starting with no internet connection)
Post: RE: Grace period (V2 editor starting with no inter...

Quote:There's no such thing as piracy-proof software. Your users are programmers/hackers and you have made v2 purposefully overly restrictive and the demo frustrating and unusable... you are encouragi...
knocks Feature Requests 18 17,788 06-03-2013, 12:54 AM
  Thread: Grace period (V2 editor starting with no internet connection)
Post: RE: Grace period (starting with no internet connec...

Online check should be once or twice a month, main reason have stuck to v1, God love Australian internet!
knocks Feature Requests 18 17,788 06-02-2013, 07:22 AM
  Thread: Blockout/Whiteboxing
Post: RE: Blockout/Whiteboxing

Was in version 1, but not in world editor stand alone.
knocks Feature Requests 12 9,339 05-24-2013, 09:36 AM
  Thread: 3D Model #1 (Update 5/28/2013)
Post: RE: 3D Models Blog (Update #1)

Looks nice! If you’re not baking out final textures when finished consider using a texture atlas to keep your draw calls down. You could use the same atlas for multiple buildings of the same style.
knocks Offtopic 20 17,079 05-19-2013, 07:07 AM
  Thread: L3DT to EE
Post: RE: L3DT to EE

I find world machines gives more detailed results, but for ease of use l3dt wins. World machine can be very intimidating to new users.
knocks Showcase 7 8,362 04-29-2013, 02:59 PM
  Thread: Maya import problem.
Post: RE: Maya import problem.

I have not used maya in a long time so may be this is no longer required but are you deleting the history and freezing transformations before export?
knocks Beginner Questions 25 18,744 04-11-2013, 02:24 AM
  Thread: World Corruption on Update
Post: RE: World Corruption on Update

Déjà vu
knocks Support 22 17,226 03-19-2013, 06:09 AM
  Thread: Fate of Lysian (Update #6) Dragon
Post: RE: Fate of Lysian (Vid update now here!)

Post above is not the same as what i replied to.
knocks Showcase 44 35,312 03-03-2013, 01:36 PM