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June 2023
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Esenthel Offline
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Post: #1
June 2023
Updated Esenthel Source:
-increased mesh simplification performance
-improved quality of multi-material blending

Fixes:
-fixed an important memory bug when removing elements in Memx/Cache
-fixed mesh simplification potentially generating too small triangles that could cause issues with collision detection (raycasts)
06-04-2023 05:44 AM
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Esenthel Offline
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Post: #2
RE: June 2023
Updated Esenthel Source:
-improved OBJ 3d model format importer
06-12-2023 05:45 AM
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Esenthel Offline
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Post: #3
RE: June 2023
Updated Esenthel Source:
-added new high quality 'D.contrast' (enabled by default) that replaces existing 'D.toneMap' functions
06-24-2023 03:18 PM
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Esenthel Offline
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Post: #4
RE: June 2023
Updated Esenthel Source:
-improved 'D.eyeAdaptation'

API Changes:
-tweaked 'D.eyeAdaptation' parameters, please verify them in your games
06-25-2023 03:12 PM
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