Esenthel
Administrator
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June 2023
Updated Esenthel Source:
-increased mesh simplification performance
-improved quality of multi-material blending
Fixes:
-fixed an important memory bug when removing elements in Memx/Cache
-fixed mesh simplification potentially generating too small triangles that could cause issues with collision detection (raycasts)
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06-04-2023 05:44 AM |
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Esenthel
Administrator
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RE: June 2023
Updated Esenthel Source:
-improved OBJ 3d model format importer
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06-12-2023 05:45 AM |
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Esenthel
Administrator
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RE: June 2023
Updated Esenthel Source:
-added new high quality 'D.contrast' (enabled by default) that replaces existing 'D.toneMap' functions
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06-24-2023 03:18 PM |
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Esenthel
Administrator
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RE: June 2023
Updated Esenthel Source:
-improved 'D.eyeAdaptation'
API Changes:
-tweaked 'D.eyeAdaptation' parameters, please verify them in your games
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06-25-2023 03:12 PM |
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