About Store Forum Documentation Contact



Post Reply 
Manual destructible objects.
Author Message
menajev Offline
Member

Post: #1
Manual destructible objects.
Any way to manually make destructible object parts, e.g. from mesh part? (I mean if there is a way to decide how should model be destroyed instead of random cuts)

Do you plan even less terrain resolution? It have quite huge affect on fps.
08-05-2010 03:27 PM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #2
RE: Manual destructible objects.
destructible objects are just actors + joints with breakable option, so you can build your own destructible classes which use on ready Mesh parts

you can set heightmap resolution, and also combine it with heightmap\mesh quality\quarter
08-05-2010 04:58 PM
Find all posts by this user Quote this message in a reply
menajev Offline
Member

Post: #3
RE: Manual destructible objects.
I know I can set heightmap resolution but I'm asking if you plan adding smaller resolution (for now 32 is the smallest).
08-06-2010 08:06 AM
Find all posts by this user Quote this message in a reply
Esenthel Offline
Administrator

Post: #4
RE: Manual destructible objects.
I don't think so, isn't 32 with quarter quality small enough? That gives you effectively resolution of 8.
08-06-2010 10:01 AM
Find all posts by this user Quote this message in a reply
Post Reply