menajev
Member
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Manual destructible objects.
Any way to manually make destructible object parts, e.g. from mesh part? (I mean if there is a way to decide how should model be destroyed instead of random cuts)
Do you plan even less terrain resolution? It have quite huge affect on fps.
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08-05-2010 03:27 PM |
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Esenthel
Administrator
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RE: Manual destructible objects.
destructible objects are just actors + joints with breakable option, so you can build your own destructible classes which use on ready Mesh parts
you can set heightmap resolution, and also combine it with heightmap\mesh quality\quarter
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08-05-2010 04:58 PM |
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menajev
Member
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RE: Manual destructible objects.
I know I can set heightmap resolution but I'm asking if you plan adding smaller resolution (for now 32 is the smallest).
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08-06-2010 08:06 AM |
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Esenthel
Administrator
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RE: Manual destructible objects.
I don't think so, isn't 32 with quarter quality small enough? That gives you effectively resolution of 8.
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08-06-2010 10:01 AM |
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