ronalmb
Member
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0.000 sec animation - how?
Hello,
I am attempting to export an animation from maya to esenthel in .fbx format for a player character model with the goal of utilizing the blending animations.
Using the warrior 0.mesh and .anim as reference, i notice that many of the animations have a length of 0.000 seconds long, but still contain a keyframe. I have attempted to export a single keyframe of animation from maya, but each time, the single frame equates to .033s length.
Has anyone here had much experience with exporting character blend animations from maya using .fbx that may be able to share insight on this with me?
Thank you very much for any assistance you may provide,
Michael
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03-28-2013 10:34 PM |
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Esenthel
Administrator
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RE: 0.000 sec animation - how?
Hi,
If your anim is 0.00 or 0.03 s then it doesn't matter as long as the entire animation is the same (no movement), if that's what you want.
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03-29-2013 03:14 PM |
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