evileye81
Member
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Tutorials
When i compile and run the tutorial vsproject (2010) i get the error
Error loading ShaderTech "EdgeSoftenEdgeDetect" in Shader "".
Seems like some shader is missing?
Its not engine.pak, if it was missing it would just say that engine.pak couldn't be loaded
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08-05-2011 04:35 PM |
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Dynad
Member
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RE: Tutorials
There is always evil somewhere, you just have to look for it properly.
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08-05-2011 04:51 PM |
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Driklyn
Member
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RE: Tutorials
Update your engine.pak file, it's out-of-date.
(08-05-2011 07:46 PM)runewake2 Wrote: Sry for caps, don't know BBCode for Italics or Bold
Easy:
Code:
[b]This text is bold[/b] and [i]this text is italicized[/i]. Surely that means that [u]this text must be underlined[/u].
Or, click 'New Reply' and use the formatting tools.
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08-06-2011 05:55 AM |
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evileye81
Member
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RE: Tutorials
What? Isn't a shader tutorial, it's 03 - Multiple Worlds tut...
I have the latest engine.pak
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08-06-2011 06:19 PM |
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Esenthel
Administrator
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08-06-2011 06:20 PM |
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evileye81
Member
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RE: Tutorials
Okay, updated my esenthel headers, now i get errors during compile.
1>06 - 3D.obj : error LNK2019: unresolved external symbol "public: struct EE::PakSet & __thiscall EE::PakSet::add(struct EE::Str,struct EE::Secure *,bool)" (?add@PakSet@EE@@QAEAAU12@UStr@2@PAUSecure@2@_N@Z) referenced in function "void __cdecl InitPre(void)" (?InitPre@@YAXXZ)
1>06 - 3D.obj : error LNK2019: unresolved external symbol "public: void __thiscall EE::Tube::draw(struct EE::Color,bool,int)const " (?draw@Tube@EE@@QBEXUColor@2@_NH@Z) referenced in function "void __cdecl Draw(void)" (?Draw@@YAXXZ)
1>06 - 3D.obj : error LNK2019: unresolved external symbol "public: void __thiscall EE::Ball::draw(struct EE::Color,bool,struct EE::VecI2 const &)const " (?draw@Ball@EE@@QBEXUColor@2@_NABUVecI2@2@@Z) referenced in function "void __cdecl Draw(void)" (?Draw@@YAXXZ)
1>06 - 3D.obj : error LNK2019: unresolved external symbol "public: void __thiscall EE::Box::draw(struct EE::Color,bool)const " (?draw@Box@EE@@QBEXUColor@2@_N@Z) referenced in function "void __cdecl Draw(void)" (?Draw@@YAXXZ)
1>06 - 3D.obj : error LNK2019: unresolved external symbol "public: static void __cdecl EE::Display::clear(struct EE::Color)" (?clear@Display@EE@@SAXUColor@2@@Z) referenced in function "void __cdecl Draw(void)" (?Draw@@YAXXZ)
1>Tutorials.exe : fatal error LNK1120: 5 unresolved externals
I get that when trying to compile any of the tutorials.
I think i got this before though...
(This post was last modified: 08-06-2011 08:21 PM by evileye81.)
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08-06-2011 08:20 PM |
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Esenthel
Administrator
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RE: Tutorials
you're using old headers
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08-06-2011 08:50 PM |
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