Kevin
Member
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RE: Mac, iPhone, iPad Progress
Wow, looks really nice. So, will there also be iPhone and iPad support?
Have you tested it already?
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07-25-2010 05:05 PM |
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Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
I didn't touch iphone/ipad at all yet, but it should be very easy to add support for them (lots of things looks very similar to Mac)
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07-25-2010 05:10 PM |
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Zervox
Member
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RE: Mac, iPhone, iPad Progress
I am amazed ^^
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07-25-2010 05:41 PM |
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Yurci
Member
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RE: Mac, iPhone, iPad Progress
What about linux ?
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07-25-2010 05:44 PM |
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Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
at this moment I'm not considering linux, more reasonable would be just google android, but now I just want to finish mac and iphone.
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07-25-2010 06:16 PM |
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Chris
Member
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RE: Mac, iPhone, iPad Progress
Cool, I'll look forward to trying it on the iPad. And even more look forward to the rest of the roadmap & updates! Ps, please remember to try to add fur shader grass. ~Chris
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07-26-2010 12:17 PM |
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menajev
Member
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RE: Mac, iPhone, iPad Progress
How is coding under Mac's IDE?
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07-26-2010 12:51 PM |
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McTomas
Member
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RE: Mac, iPhone, iPad Progress
great addition and great feature....I'm amazed
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07-26-2010 01:06 PM |
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Koniu
Member
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RE: Mac, iPhone, iPad Progress
(This post was last modified: 07-26-2010 01:12 PM by Koniu.)
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07-26-2010 01:09 PM |
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lovee
Member
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RE: Mac, iPhone, iPad Progress
cool!!!
Snow Leopard 10.6.3? and Cocoa = Xcode?
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07-26-2010 04:42 PM |
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Esenthel
Administrator
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RE: Mac, iPhone, iPad Progress
yeah, im developing on Snow Leopard 10.6 and XCode Cocoa OpenGL,
I think EE based aplications should run on Mac OS X 10.5 or newer
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07-26-2010 07:43 PM |
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thecoder
Member
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RE: Mac, iPhone, iPad Progress
For everybody that don't know this already:
It looks like that MacOS SDK is now live - just check the news and download links at the Esenthel's homepage!
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08-07-2010 09:12 PM |
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