Great, that was fast.
How about a web plugin for Windows, Mac and Linux then? It would support running the game natively on these platforms in a browser frame on IE, Firefox and Chrome.
Compare with this for example: http://www.spawnapps.com/
You can easily sell this as an additional license to get the development costs back from existing licensees.
(11-29-2013 08:07 AM)Esenthel Wrote: Linux support contribution was a success, and it will now be developed in first priority.
That is cool I didn't expect it to be on the first priority so fast
You're really making a huge steps in the history of this Engine !
Supporting Oculus Rift And Linux on a successive period is a huge achievement My Congratulations and appreciation for you and All of Esenthel Supporters
Looks like I'm going to have to dust off the ol' Linux skills and reinstall to test with. I haven't been part of the Linux scene for a few(10) years... how is it now with porting between the different flavors of Linux? It used to be that what worked on one distro was hit or miss with others.
(11-29-2013 04:58 PM)Rubeus Wrote: Looks like I'm going to have to dust off the ol' Linux skills and reinstall to test with. I haven't been part of the Linux scene for a few(10) years... how is it now with porting between the different flavors of Linux? It used to be that what worked on one distro was hit or miss with others.
on linux it's about time the more you work on it the more you become more productive with it linux is free cool , but the lack of support is preventing it from unleashing itself but it's about time
(11-29-2013 04:58 PM)Rubeus Wrote: Looks like I'm going to have to dust off the ol' Linux skills and reinstall to test with. I haven't been part of the Linux scene for a few(10) years... how is it now with porting between the different flavors of Linux? It used to be that what worked on one distro was hit or miss with others.
I have no idea for now I've just installed Ubuntu, on which I'll be focusing, as I think that it's the most popular one, and for example Valve's Steam supports only that one - https://support.steampowered.com/kb_arti...-QHXN-8366
Once SteamOS comes out, It's possible I'll give that a go too, or just switch to it.
(11-29-2013 04:58 PM)Rubeus Wrote: Looks like I'm going to have to dust off the ol' Linux skills and reinstall to test with. I haven't been part of the Linux scene for a few(10) years... how is it now with porting between the different flavors of Linux? It used to be that what worked on one distro was hit or miss with others.
I have no idea for now I've just installed Ubuntu, on which I'll be focusing, as I think that it's the most popular one, and for example Valve's Steam supports only that one - https://support.steampowered.com/kb_arti...-QHXN-8366
Once SteamOS comes out, It's possible I'll give that a go too, or just switch to it.
Ubuntu is a nice choice it's really popular choice
Wow, great news. I was away for a few weeks and didn't even know Linux support was on the list. :-)
Anyway, if you need help or testing: I have quite some experience linux. Only switched to windows a few years back for esenthel, really. Perhaps now i'll finally be able to switch back!
(12-04-2013 04:01 PM)yvanvds Wrote: Wow, great news. I was away for a few weeks and didn't even know Linux support was on the list. :-)
Anyway, if you need help or testing: I have quite some experience linux. Only switched to windows a few years back for esenthel, really. Perhaps now i'll finally be able to switch back!
Wow First App compiled on my beloved linux it looks very nice because you did compiled it in a no time : Waiting eagerly for the next section on the roadmap
Thanks for making my wish come true and thanks for letting us know how things are going with you
(This post was last modified: 12-09-2013 10:48 AM by candam.)