pika
Member
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PhysX on iOS
I want to use PhysX on iOS.
Because physics behavior is different between Android and iOS.
Can I use PhysX on iOS?
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08-12-2014 03:09 AM |
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Esenthel
Administrator
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08-12-2014 04:18 AM |
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pika
Member
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RE: PhysX on iOS
Thank you for your replying.
Can I use Bullet on Android?
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08-12-2014 12:14 PM |
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Esenthel
Administrator
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RE: PhysX on iOS
Please check headers.h file:
Code:
// Physics - Define "PHYSX2" macro to use PhysX 2, "PHYSX" to use PhysX 3, or no macro to use Bullet
#if !defined IOS && !(defined ANDROID && defined __i386__) && !defined WEB // no PhysX on iOS, Android-x86 and Web
#define PHYSX
#endif
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08-12-2014 12:34 PM |
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pika
Member
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RE: PhysX on iOS
Thank you!
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08-13-2014 08:18 AM |
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