AndrewBGS
Member
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Bone editor improvements
I would very much need a way to copy the bones of one character and apply them to another model.
Currently I'm still using EE 1.0 for this, and I import the mesh from one place, delete the skeleton, and import the .skel from the character I want, but this is a fairly complicated and way too long process.
I want to be able to directly copy the bones of one model to another.
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09-05-2014 10:04 AM |
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Esenthel
Administrator
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RE: Bone editor improvements
I'll try to add this for the next release.
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09-06-2014 03:36 AM |
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AndrewBGS
Member
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RE: Bone editor improvements
Thanks, that would be very useful!
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09-06-2014 07:31 AM |
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