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October 2023
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Esenthel Offline
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Post: #1
October 2023
Updated Esenthel Source:
-reduced memory usage for mesh vertex data
-'Atmosphere' can now specify custom color using 'rayleigh_scattering' param
-improvements to back-face culling shaders

Fixes:
-fixed issue that in rare circumstances NaN could be generated in lighting shader which could produce black artifacts on screen
10-27-2023 07:55 AM
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Esenthel Offline
Administrator

Post: #2
RE: October 2023
Updated Esenthel Source:
-Depth of Field will work faster when D.dofIntensity is <1
-fixed some text gone missing when drawing multi-line texts
10-31-2023 08:41 AM
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