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March 2019
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Esenthel Offline
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Post: #1
March 2019
Released Esenthel for Windows, Mac and Linux:
-added new 'TextStyle.drawSoft' methods for drawing text in software mode (directly onto an Image)
-added new 'Image.blend,merge' methods
-Fonts can now be created in software mode
-added new 'Barcode128' function allowing to creade Code128 barcodes
-'SQL.connectSQLite' now supports optional Cipher
-added a workaround for endless loop when building app named "test" (all lowercase) on Linux

Fixes:
-fixed 'SlideBar' scrolling being affected by 'Time.speed'
03-11-2019 04:53 PM
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Esenthel Offline
Administrator

Post: #2
RE: March 2019
Released Esenthel for Windows:
-fixed crashes on DX11 builds which don't support the DX11.1 extension
03-13-2019 05:41 AM
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Esenthel Offline
Administrator

Post: #3
RE: March 2019
Updated Esenthel Source:
-added new 'SQL.delAllRows', 'SQL.name', 'SQL.condition' and various sbyte/short/unsigned variation methods

Fixed:
-minor fixes for SQL.getCol(Int i, Long &value) and SQL.getCol(Int i, ULong &value) to convert floating point values using Round functions
-added extra safety checks for SyncLock/SyncEvent/SyncCounter creation

Name Changes:
SQL.string -> SQL.value
03-15-2019 01:22 PM
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Esenthel Offline
Administrator

Post: #4
RE: March 2019
Released Esenthel for Windows, Mac and Linux:
-removed Net.Obj, Net.World classes as they're rarely used (they're now moved to Esenthel MMO/Ineisis source code)
03-16-2019 09:59 AM
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