Programming Headers
From Esenthel
Esenthel Engine by default removes access to standard headers (for example "windows.h"), this benefits in:
- faster compile time
- clean global namespace
However if you need access to standard headers, you should include them in this way:
Edit your precompiled header file, typically "stdafx.h" to look like this
// Include Standard Headers #define NOMINMAX #include <windows.h> // Include 3rd Party Libraries which use Standard Headers .. // Include Esenthel Engine #include <EsenthelEngine/EsenthelEngine.h> // Include your Custom Headers ..
