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  Thread: Application failed to initialize properly (0xc0000235)
Post: RE: Application failed to initialize properly (0xc...

I had installed a program called NTuneup. I uninstalled it , and now it works. Thanks for the help.
pOiO Esenthel Store Sources 6 5,209 12-23-2010, 04:21 AM
  Thread: Application failed to initialize properly (0xc0000235)
Post: RE: Application failed to initialize properly (0xc...

Yes from the tutorials. I deleted the folder. Extracted it again. Paste the required files to the vc directories.Run autoupdate. I opened the tutorials sln file. Build and its ok. But when I run it fr...
pOiO Esenthel Store Sources 6 5,209 12-10-2010, 12:01 AM
  Thread: Application failed to initialize properly (0xc0000235)
Post: RE: Application failed to initialize properly (0xc...

Same results, the exe can't be runned from visual studio,but it can be runned from windows explorer.
pOiO Esenthel Store Sources 6 5,209 12-09-2010, 11:01 PM
  Thread: Application failed to initialize properly (0xc0000235)
Post: Application failed to initialize properly (0xc0000...

Hi when I try to run the hello world tutorial from visual c++ 2010 or 2008 I get this error: Application failed to initialize properly (0xc0000235). But the .exe is generated correctly that when I run...
pOiO Esenthel Store Sources 6 5,209 12-09-2010, 10:21 PM
  Thread: Which Collada Exporter?
Post: Which Collada Exporter?

Which 3d Max 2010 Collada exporter do you recomend for importing models to esenthel?
pOiO Esenthel Store Sources 1 2,583 05-06-2010, 08:37 AM
  Thread: most of the work in WE
Post: Re: most of the work in WE

Can you explain both methods ?
pOiO Feature Requests 6 5,709 04-03-2009, 04:52 PM
  Thread: most of the work in WE
Post: Re: most of the work in WE

I second that. Adding more "What You See Is What You Get" would be super cool and more productive.
pOiO Feature Requests 6 5,709 04-03-2009, 06:46 AM
  Thread: World Editor Object's positioning
Post: Re: World Editor Object's positioning

Is there a way for position them with exact coordinates like when I click an object the transformation info appears so I can change it with inputs for more precision. Cause using the only mouse is kin...
pOiO Support 5 5,118 02-05-2009, 06:23 AM
  Thread: World Editor Object's positioning
Post: Re: World Editor Object's positioning

OOOooh thanks man, I figure out the aligned to the heightmaps thing. But didnt read the key combinations in the docs :oops: .
pOiO Support 5 5,118 02-05-2009, 12:00 AM
  Thread: World Editor Object's positioning
Post: World Editor Object's positioning

Is there a way to place the objects in any position I want? Because when I insert any object , I can only place in the terrain space. For example I want to place a barrel in mid air and expect to run ...
pOiO Support 5 5,118 02-04-2009, 05:51 AM