Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: after september update, resource loading fail
Post: RE: after september update, resource loading fail
More test report (on various Android 4.3, 5.1, 6.01 or so)
If I use bigger world (one mesh map, looks like derby race track, lots of textures) than the previous test, whatever OS, mobile, all 3d rend... |
|
ralphthebear |
Support |
10 |
7,380 |
09-26-2017, 04:30 PM |
|
|
Thread: Sep. update, rendering artifacts on Android
Post: RE: Sep. update, rendering artifacts on Android
Rendering artifacts on Android 5.x fixed using "Sky.frac(1)"
Thanks! |
|
ralphthebear |
Support |
2 |
3,017 |
09-26-2017, 03:08 PM |
|
|
Thread: after september update, resource loading fail
Post: RE: after september update, resource loading fail
The world on the Engine (Mar.) with Legacy World (made by EE 2)
on Windows, OK
on Android 6.01 (Note 4, S6), severe frame drop (at most 10~12) but rendering correctly
on Android 4.3, 5.1 (G2, G4, Note... |
|
ralphthebear |
Support |
10 |
7,380 |
09-26-2017, 11:10 AM |
|
|
Thread: Sep. update, rendering artifacts on Android
Post: Sep. update, rendering artifacts on Android
Hi again, for your investigation (I think this is related with the below world loading problem topic http://www.esenthel.com/forum/showthread.php?tid=9289)
I've tested engine tutorial (15-Demo-Earth)... |
|
ralphthebear |
Support |
2 |
3,017 |
09-25-2017, 09:28 PM |
|
|
Thread: after september update, resource loading fail
Post: RE: after september update, resource loading fail
Thanks for the update.
Resource loading was fixed on android, but another problem arises.
World loading on Android has problem with Sep. version. I used to load like "Game::World.New("NewWorld/Race0... |
|
ralphthebear |
Support |
10 |
7,380 |
09-25-2017, 04:17 PM |
|
|
Thread: after september update, resource loading fail
Post: after september update, resource loading fail
Hi,
I've been using Mar. version until now, but i update the engine with Sep. version yesterday because of GLES 3.0 support.
After that, on android, any try to loading resource makes shut down app w... |
|
ralphthebear |
Support |
10 |
7,380 |
09-21-2017, 10:26 AM |
|
|
Thread: Another patcher question
Post: RE: Another patcher question
At first, I thought that pathcer's target was paks inside apk.
Ok, different scenario,
If I have 2 paks inside apk - Engine.pak, GameData.pak(not dummy, essential data files), so, for GameData.pak p... |
|
ralphthebear |
Support |
7 |
5,587 |
08-20-2017, 09:03 PM |
|
|
Thread: Another patcher question
Post: RE: Another patcher question
FTP uploading fail problem was euc-kr encoded file name. One of files was it, so this was cleared.
But, there is another problem.
My APK configure is
Engine.apk
GameData.apk (this is a just dummy ... |
|
ralphthebear |
Support |
7 |
5,587 |
08-19-2017, 06:44 PM |
|
|
Thread: Another patcher question
Post: Another patcher question
I'm trying to figure out patching system
1. Upload all the files in 'gamedata' folder to patch server's patch directory (unpakced)
2. I've pack 'gamedata' file as Project.pak for distribution
3. When... |
|
ralphthebear |
Support |
7 |
5,587 |
08-14-2017, 02:00 PM |
|
|
Thread: Patcher class can't download xxx.index.pak
Post: RE: Patcher class can't download xxx.index.pak
I've figured out what's wrong. I'm using IIS 6.0 server and need to register an appropriate MIME setting adding '*' and 'application/octet-stream' to download
It's works well :-)
Thanks for the advi... |
|
ralphthebear |
Support |
3 |
4,004 |
08-10-2017, 09:45 AM |
|
|
Thread: Patcher class can't download xxx.index.pak
Post: Patcher class can't download xxx.index.pak
I've uploaded all files to web server using uploader tool.
But while testing using tutorial Net/Patcher(Pak), it failed whenever downloading index file.
Is there any fault from me?
Code:
Str paks_... |
|
ralphthebear |
Support |
3 |
4,004 |
08-08-2017, 05:59 PM |
|
|
Thread: [Solved] Character set converting (multibytes, widecharacters or so) problem!
Post: RE: Character set converting (multibytes, widechar...
I've solved that problem. It was encoding issues as you advised me. So I set all encoding on the server to UTF-8.
At first, I would handle this only on the client side but it wasn't a wise one becaus... |
|
ralphthebear |
Support |
3 |
4,061 |
03-18-2017, 03:54 AM |
|
|
Thread: [Solved] Character set converting (multibytes, widecharacters or so) problem!
Post: [Solved] Character set converting (multibytes, wid...
Situation:
I have to use the exist server system and it use STL for packet send/receive. So I receive character set by multibytes encoding like UTF-8 or ANSI(EUC-KR, Korean). I need to convert it to r... |
|
ralphthebear |
Support |
3 |
4,061 |
03-14-2017, 03:43 PM |