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Thread: Suggestion on compiler's options
Post: Re: Suggestion on compiler's options
Hey, guys!
Indeed anybody doesn't use STL? Maybe you know appropriate decision. Could you share with me, please :)
Some hours later....
OMG I resolved this problem, but the methods, which I have us... |
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Roman |
Feature Requests |
4 |
8,055 |
10-14-2009, 08:36 AM |
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Thread: GuiObj::child(i) always return NULL
Post: GuiObj::child(i) always return NULL
Hi, again!
I have noticed this in my code. I moved code in sample "07 - Game Menu". The result is same.
Code:
void create()
{
Gui +=wind... |
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Roman |
Support |
1 |
3,367 |
10-13-2009, 07:28 AM |
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Thread: Suggestion on compiler's options
Post: Re: Suggestion on compiler's options
Of course,
after I have used wstring:
1>MainMenuState.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall std::basic_string<wchar_t,struct std::char_traits... |
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Roman |
Feature Requests |
4 |
8,055 |
10-13-2009, 05:12 AM |
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Thread: Suggestion on compiler's options
Post: Suggestion on compiler's options
Hello!
Today I have got linker error again. I use only wstring class. The cause is that the flag "Ignore All Default Libraries" in linker is set to "Yes". I also cannot use standard runtime functions... |
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Roman |
Feature Requests |
4 |
8,055 |
10-12-2009, 03:16 PM |
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Thread: About "infinite" world
Post: Re: About "infinite" world
Oh, thanks. It's better than I have been thinking :) |
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Roman |
Support |
2 |
3,709 |
10-09-2009, 01:34 PM |
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Thread: About "infinite" world
Post: About "infinite" world
Hi All!
In advance I'm sorry for my bad English.
Now I'm choosing game engine for my project. Esenthel is seemed a good choise. But there is some questions on "infinite" world. How to two or more lev... |
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Roman |
Support |
2 |
3,709 |
10-09-2009, 07:29 AM |