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  Thread: Cel shading parameters
Post: Cel shading parameters

Hello I'm playing with the edgedetection, and it seems the shading uses some kind of image filter (sobel perhaps?) I'm having a little problem problem with some meshes that aren't very smooth where ...
BrunoMTSousa Graphics 3 4,235 01-12-2011, 04:13 PM
  Thread: Performance with many small geometries
Post: Performance with many small geometries

Hi I'm evaluating Esenthel and I'm having a small issue with performance when trying to render many small objects. Im creating a Mesh in Init with mesh.Load("mesh name") and creating an array of 30*...
BrunoMTSousa Graphics 1 2,903 12-30-2010, 12:57 PM