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Thread: Sixense TrueMotion
Post: RE: Sixense TrueMotion
Huh, it looks that Sixense is just emulating X and Y coordinates of mouse on screen. So, if your game is mouse compatible, then it is sixense compatible too. For those sixense buttons, you probably ca... |
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Psycke |
Feature Requests |
7 |
6,918 |
02-11-2011, 05:22 PM |
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Thread: Lake and River connecting in WE
Post: RE: Lake and River connecting in WE
@fatcoder: woah, never thought about that, thanks!
@runewake2: but what if I want to run the river out of lake? |
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Psycke |
Feature Requests |
4 |
4,169 |
02-08-2011, 04:06 PM |
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Thread: Lake and River connecting in WE
Post: Lake and River connecting in WE
Huh, just popped in my mind, would you mind adding a feature to World Editor, that allows you to connect Lakes with Rivers and vice versa. Would be a cool feature, and really would enhance rich enviro... |
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Psycke |
Feature Requests |
4 |
4,169 |
02-08-2011, 12:52 AM |
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Thread: FBX Support
Post: RE: FBX Support
Plus one for FBX too, really makes things easier! |
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Psycke |
Feature Requests |
11 |
8,804 |
02-08-2011, 12:49 AM |