About Store Forum Documentation Contact



Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Mesh Bounding Box
Post: RE: Mesh Bounding Box

Thanks for your information about the setBox method but sadly as I have expected, The mesh doesn't change when you draw it with an animated skeleton. It transforms the vertices on fly I think the setB...
mokh Support 10 9,523 06-09-2011, 07:03 AM
  Thread: Mesh Bounding Box
Post: RE: Mesh Bounding Box

PC Version, and I just saw the Mesh class header files and there wasn't a setBase method. and when you call the Mesh::draw it draw the animated mesh, it doesn't change the mesh, and it seems like that...
mokh Support 10 9,523 06-09-2011, 06:23 AM
  Thread: Mesh Bounding Box
Post: RE: Mesh Bounding Box

Thanks again Driklyn, We have some sort of problems here, there is no function called setBase, only setRender is available but even if it was available I don't think if your solution could solve this...
mokh Support 10 9,523 06-09-2011, 04:59 AM
  Thread: Mesh Bounding Box
Post: RE: Mesh Bounding Box

thank you for your reply, unfortunately it returns the exact same dimensions of Mesh::box. I'm thinking that maybe the engine handles the animations in GPU, if I'm correct then I don't think if there ...
mokh Support 10 9,523 06-08-2011, 08:37 PM
  Thread: Mesh Bounding Box
Post: Mesh Bounding Box

Hi there, How can I get the correct bounding box of a mesh, when an animation has been applied to it ? Mesh::box always gives the bounding box of the mesh when the animations have been not applied to...
mokh Support 10 9,523 06-08-2011, 02:39 PM
  Thread: Preventing some objects to cast shadows or being lit
Post: RE: Preventing some objects to cast shadows or bei...

Ah, thank you very much, that was just the thing I was looking for. Can I assign names to lights, or is there something like a userdata member in lights ? After all I should somehow recognize the Curr...
mokh Graphics 6 5,810 05-25-2011, 05:48 AM
  Thread: Preventing some objects to cast shadows or being lit
Post: RE: Preventing some objects to cast shadows or bei...

Thank you for your reply, Maybe I didn't explain it right. My problem is to disable shadow for some of the lights, the solution you've provided will disable the shadow for all the lights. I want to kn...
mokh Graphics 6 5,810 05-22-2011, 06:25 AM
  Thread: Preventing some objects to cast shadows or being lit
Post: Preventing some objects to cast shadows or being l...

Hi there, I was wondering if there is a way to prevent some object from being lit or to cast shadows. For instance, consider a complex scene which I had baked the lightmap for, it's a waste of time an...
mokh Graphics 6 5,810 05-21-2011, 07:23 AM
  Thread: Shadowing problem
Post: RE: Shadowing problem

Thank you for your quick response. If I use the lightmap can I prevent those objects with lightmap from casting shadow only from static lights ? and If I use lightmap, if a dynamic object, say the pla...
mokh Graphics 8 5,813 05-15-2011, 01:49 PM
  Thread: Shadowing problem
Post: Shadowing problem

Hi there, I have a scene with lots of lights. My fps will hugely decrease when all of them are in the viewing range. I was wondering if there would be a way to solve this, games like Doom III had scen...
mokh Graphics 8 5,813 05-15-2011, 01:41 PM