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Post Author Forum Replies Views Posted [asc]
  Thread: object rotation
Post: RE: object rotation

thanks
bivit Support 2 3,573 04-06-2013, 03:45 PM
  Thread: object rotation
Post: object rotation

Hello! How it can be put in the required rotation for objects? Like UDK editor: [IMG]http://s2.ipicture.ru/uploads/20130404/thumbs/dWqxadD7.jpg[/IMG]
bivit Support 2 3,573 04-04-2013, 05:08 PM
  Thread: set object position
Post: RE: set object position

Thanks!
bivit Tools 5 6,075 09-24-2012, 09:45 AM
  Thread: set object position
Post: RE: set object position

I know how to arrange the objects. I need to specify the exact location, just enter. As in the picture
bivit Tools 5 6,075 09-23-2012, 03:06 PM
  Thread: set object position
Post: RE: set object position

Give an example how to do it?
bivit Tools 5 6,075 09-23-2012, 02:39 PM
  Thread: set object position
Post: set object position

Hello I want to know whether it is possible to set the coordinates of the object editor? Just like here: [IMG]http://s48.radikal.ru/i120/1209/e6/3e7c7265ae50.jpg[/IMG]
bivit Tools 5 6,075 09-23-2012, 12:42 PM
  Thread: tree
Post: tree

Hello I use a program to generate the trees "3d-Coat-2-trees." Once imported into EE, I always mean it is: [IMG]http://s61.radikal.ru/i173/1206/0c/31dd63475a76.jpg[/IMG] Please tell me what's the pr...
bivit Support 1 2,993 06-29-2012, 08:06 AM
  Thread: Camera animation
Post: RE: Camera animation

Do not know if that helps, but there is a tutorial "Tutorials \ Source \ Advanced \ 4 - Demos, Game Basics \ Game Basics \ Waypoints.cpp" I believe that we can make the camera follow the waypoint
bivit Beginner Questions 5 4,725 10-14-2011, 03:54 PM
  Thread: Skybox problems
Post: RE: Skybox problems

Hi guy. I skybox to use this code: Variables: Image my_skybox; Bool Init(): my_skybox.Import("../Sky.jpg", IMAGE_B8G8R8A8, IMAGE_CUBE); Sky.skybox(my_skybox); Importing images is described in the ...
bivit Beginner Questions 3 4,134 10-14-2011, 03:35 PM
  Thread: Translation
Post: RE: Translation

Thank you! Who also interested in this question: Src: Code: /******************************************************************************/ #include "stdafx.h" /*************************************...
bivit Beginner Questions 2 3,310 10-14-2011, 08:16 AM
  Thread: Translation
Post: Translation

Good day. I am new to EE, but as far as possible teach this wonderful engine. But I had a great question - how to implement a system of translation of the words? I have connected to my project LUA and...
bivit Beginner Questions 2 3,310 10-13-2011, 11:50 AM