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  Thread: Gui Update Problem
Post: RE: Gui Update Problem

Seems like I've skipped the march-version too. Just read the version history carefully and found this one in the changes for march 2012: Quote:-IMPORTANT: virtual gui object methods (such as 'update'...
Daniel Mewes Support 1 2,933 06-02-2012, 09:11 PM
  Thread: Gui Update Problem
Post: Gui Update Problem

Hey, I'm not sure, but since the last updates (i've skipped april and updated with the may updates again) there probably were some changes in the Gui.update() methods. In my project I'm using Berkel...
Daniel Mewes Support 1 2,933 06-02-2012, 03:05 PM
  Thread: Lost connection when changing State
Post: RE: Lost connection when changing State

I don't think that the server variable is the problem. Did you check the connection state before and after GameStart.set()? I would guess that the problem is fact that you do nothing with the connect...
Daniel Mewes Network 6 5,976 05-30-2012, 07:43 AM
  Thread: Multithreaded custom edit call clarification
Post: RE: Multithreaded custom edit call clarification

If critical sections won't do the trick, you could try it with a mutex or if you implemented multithreading with the boost library you could take a look at strands.
Daniel Mewes Esenthel Store Sources 5 5,182 05-30-2012, 07:00 AM
  Thread: Lost connection when changing State
Post: RE: Lost connection when changing State

What have you done with the connection between establishing and setting the GameStart-state? And maybe you can post the lines where you initialized your connection to the server.
Daniel Mewes Network 6 5,976 05-30-2012, 06:54 AM
  Thread: Esenthel Flash Player?
Post: RE: Esenthel Flash Player?

Sorry, then I got you wrong. But then Awesomium won't do the trick either, Berkelium and Awesomium are for rendering Webpages offscreen, so you can use them to create a HTML userinterface for example....
Daniel Mewes Feature Requests 11 11,844 04-13-2012, 12:27 PM
  Thread: Esenthel Flash Player?
Post: RE: Esenthel Flash Player?

If I were you I would prefer Berkelium. It's under the BSD Licence. For Awesomium you have to pay for commercial use. Give it a try: http://berkelium.org/
Daniel Mewes Feature Requests 11 11,844 04-03-2012, 10:34 AM
  Thread: Error: Shader Model 2.0
Post: RE: Error: Shader Model 2.0

Thanks, solved my problem :)
Daniel Mewes Beginner Questions 13 11,255 12-29-2011, 03:58 AM
  Thread: Error: Shader Model 2.0
Post: RE: Error: Shader Model 2.0

(04-03-2011 04:17 PM)Dynad Wrote:  start the engine without the need for GPU (for servers) is on the roadmap ;) Any news about that? I am trying to let the MMO Server run on a Windows 2008 r2 S...
Daniel Mewes Beginner Questions 13 11,255 12-29-2011, 03:25 AM