Search Results
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Thread: Ineisis Lite for personal license available?
Post: RE: Ineisis Lite for personal license available?
yes but the license cost 600$ and i think this is too mutch. can you not make a special price? and when i upgrade than i have the company license. look to the Bigworld engine, cost now 299$ fo... |
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knalldose |
Ineisis Online |
14 |
14,765 |
01-18-2012, 06:18 PM |
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Thread: Ineisis Lite for personal license available?
Post: RE: Ineisis Lite for personal license available?
i hope^^ but how mutch I've got my credit card ready :D
plx support give us the answer |
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knalldose |
Ineisis Online |
14 |
14,765 |
01-18-2012, 12:41 PM |
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Thread: Ineisis Lite for personal license available?
Post: Ineisis Lite for personal license available?
hi,
my importand question is. is a Ineisis Lite version available for personal license members? alot of usern have no company. maybe a second option "buy and upgrade your PL with Ineisis Lite for may... |
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knalldose |
Ineisis Online |
14 |
14,765 |
01-18-2012, 11:55 AM |
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Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison
@impi I think your post was ignored. "shame" and my main question was not answered by the support. I do not buy just the engine but also a bit of support. and my personal question is : can i buy the s... |
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knalldose |
Tools |
11 |
8,311 |
01-17-2012, 02:46 PM |
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Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison
i make every time after editing complete clean all, build all. is not my first engine and editor^^. i post tomorrow link to video or pictures about this problem. i think is the problem with the move o... |
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knalldose |
Tools |
11 |
8,311 |
01-14-2012, 03:36 AM |
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Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison
when i start the mmo server and client and play the game and walk around with the char, then can i move the char only with left mouse button. w a s d is disabled ( i dont know why in the mmo) i see th... |
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knalldose |
Tools |
11 |
8,311 |
01-14-2012, 02:00 AM |
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Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison
how can i change the camera ingame? i can move only with left mousebutton. and when i click in the hole stop the player. is very stupid. i missing the "press Tab to change Cam" button ingame. i am ver... |
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knalldose |
Tools |
11 |
8,311 |
01-13-2012, 10:02 PM |
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Thread: Terrain material (NULL) without collison
Post: RE: Terrain material (NULL) without collison
i know, but when i build the world and start mmo server and client than have the hole a collision. |
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knalldose |
Tools |
11 |
8,311 |
01-12-2012, 12:47 PM |
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Thread: Terrain material (NULL) without collison
Post: Terrain material (NULL) without collison
hi,
i have a question about the creating holes in terrains. my terrain have 2 mats and 1 NULL material for holes. i can see ingame the area with the null material, and this is empty. but i can not mo... |
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knalldose |
Tools |
11 |
8,311 |
01-12-2012, 09:53 AM |
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Thread: question(s)?
Post: RE: question(s)?
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-12-2012, 09:34 AM |
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Thread: question(s)?
Post: RE: question(s)?
thanks! ok all right and no compile errors, but when i start the client and select the char and press Ok than freeze the game. hmm idea?
christian |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-09-2012, 10:39 PM |
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Thread: question(s)?
Post: RE: question(s)?
yes i understand this "but" witch files i modified? main? game?
here the main.cpp is this the right file? i become a error when i compile
Bool Init()
{
SetGui();
OptionsCreate();
ControlsCr... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-09-2012, 09:31 PM |
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Thread: Load environment settings from WE in the Game.
Post: RE: Load environment settings from WE in the Game.
can anyone give me a step by step tutorial "how to change and add the line of code"
i had copy the esenthil source into the sdk folder
C:\Program Files (x86)\EsenthelEngineSDK\Installation\EsenthelEn... |
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knalldose |
Support |
14 |
13,182 |
01-08-2012, 03:12 PM |
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Thread: question(s)?
Post: RE: question(s)?
can anyone give me a step by step tutorial "how to change and add the line of code"
i had copy the esenthil source into the sdk folder
C:\Program Files (x86)\EsenthelEngineSDK\Installation\EsenthelEn... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-08-2012, 03:12 PM |
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Thread: question(s)?
Post: RE: question(s)?
(01-07-2012 10:18 PM)Driklyn Wrote: Check out this post I wrote explaining how to use the Editor's environment settings in your game; and this post if you want to be able to easily edit your en... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-07-2012, 11:13 PM |
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Thread: question(s)?
Post: RE: question(s)?
thanks for answer^^ i have good coders for this mix^^
ok what do you mean with "You need to adjust the environment options through codes."
in the editor is the setup for fog light and all other, why... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-07-2012, 05:46 PM |
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Thread: question(s)?
Post: RE: question(s)?
one more..
what is with normalmapping, i have imported a mesh into the engine and the material editor generated a bumpmap include normalmap. but i see not the effect after saving,overwriting building... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-07-2012, 03:04 AM |
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Thread: question(s)?
Post: question(s)?
hey iam new owner of the EE PL :D
i have a question(s)
i change the fog,sky added meshes into my world and build all and save the world. i starting the server and the client but i see not the new fo... |
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knalldose |
Esenthel Store Sources |
12 |
8,192 |
01-07-2012, 01:51 AM |