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  Thread: Features to start project
Post: Features to start project

Hello, Long time ago I tested Esenthel, but considered do not use, because my project requires a lot of render text to textures, runtime materials/shaders creation. Also mobile rendering level was a ...
tvsori Offtopic 1 4,652 11-01-2016, 08:37 AM
  Thread: Shader development with binary monthly subscription ?
Post: Shader development with binary monthly subscriptio...

Can I develop my custom shaders with binary subscription license ?
tvsori Support 2 3,634 08-01-2014, 03:05 AM
  Thread: EE 2.0 Shader usage
Post: RE: EE 2.0 Shader usage

Exactly I tried to follow this thread, but failed, because can't understand exactly where and what to put. I exported 1 Basic App and then can't find data folder or anything similar. Structure of EE ...
tvsori Support 5 5,718 12-26-2013, 11:36 AM
  Thread: Render to texture
Post: RE: Render to texture

Actually I'm just thinking about ingame dynamic 3D user interface on different 3D surfaces. For example chat messages with ability to copy,paste and edit text. May be make bump for text or reflection/...
tvsori Beginner Questions 8 6,508 04-22-2013, 12:00 PM
  Thread: fxBegin / fxEnd
Post: fxBegin / fxEnd

Hello, I finally got render text to texture by fxBegin() / fxEnd() functions and Image:: copy function to take only part of full size Image which fxEnd() returns. But I guess it's a little bit ineffi...
tvsori Beginner Questions 0 2,391 04-22-2013, 05:11 AM
  Thread: Render to texture
Post: RE: Render to texture

Thank you for pointing. Looks like question is unanswered. May be EE doesn't support render text to texture (actually draw). Esenthel told something about D.fxBegin(), but I can't find any sample how ...
tvsori Beginner Questions 8 6,508 04-21-2013, 02:42 AM
  Thread: Render to texture
Post: Render to texture

Hello, Sorry for my stupid question. I started to test EE and here is first question: In Render to Texture example I found how to draw 3d objects, but how to draw text to texture ? Here is part of sam...
tvsori Beginner Questions 8 6,508 04-21-2013, 01:37 AM
  Thread: Leadwerks Invasion
Post: RE: Leadwerks Invasion

Thank you for honest answers and kind advices. You show me hidden things which could be realised only with time and experience. For me that's enough to make a choice. I'm C++ developer and C++ headers...
tvsori Offtopic 77 65,462 04-21-2013, 12:56 AM
  Thread: Leadwerks Invasion
Post: RE: Leadwerks Invasion

Hello, I'm new in game development and finally stuck with 2 engines to select: Esenthel & Leadwerks 3. Both supports platforms I need, both are C++, looks like both have good graphics capability, ...
tvsori Offtopic 77 65,462 04-20-2013, 01:06 AM
  Thread: OSX performance & stability
Post: OSX performance & stability

Hi, several months ago I tested Esenthel RPG 2 on iMac. At that time it produced regular crash. I reported bug, but was told something is wrong with Apple drivers... anyway it wasn't fixed. I've been ...
tvsori Support 1 2,881 07-13-2012, 07:40 AM