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  Thread: Space
Post: RE: Space

The would be great. I look forward to seeing the article, and will be sure to ask you some more specific questions when I reach that point. At this stage we are doing a number of proof of concept sa...
reesylou Showcase 5 7,953 11-30-2012, 04:23 AM
  Thread: Space
Post: RE: Space

Hi Drayan, I am part of a team starting on a similar project (but with different aims to those you stated). I am an experienced programmer, but new to games with 3D graphics. I have been able to fi...
reesylou Showcase 5 7,953 11-29-2012, 02:48 AM
  Thread: NPC's controlled by the server
Post: RE: NPC's controlled by the server

(11-28-2012 10:11 AM)Zervox Wrote:  Then you need to look into writing your own world manager. That's what I had hoped/feared (Hoped it could be done and feared we would have to). Oh well, not...
reesylou Network 6 6,370 11-28-2012, 10:27 AM
  Thread: NPC's controlled by the server
Post: RE: NPC's controlled by the server

I just saw this topic and it rather frightened me. I had not realised that Esenthel only handled one world on the server at a time... and our game design is based on having multiple worlds for differ...
reesylou Network 6 6,370 11-28-2012, 04:33 AM