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  Thread: Fate of Lysian (Update #6) Dragon
Post: RE: Fate of Lysian

Really evokes a fantasy-ish, adventure-esk feel. I love the trees. Great work. Hope to see more :D
MutantLizard Showcase 44 35,323 02-21-2013, 09:47 PM
  Thread: Limits of the UI editor
Post: RE: Limits of the UI editor

Fantastic! Thanks for the reply! I wasn't sure how extensive the editor was and I couldn't find much elsewhere. I appreciate the help. ^_^
MutantLizard Gui 5 6,252 11-30-2012, 04:37 PM
  Thread: Limits of the UI editor
Post: Limits of the UI editor

Hello! I basically have one question and I'm not sure if it has already been asked or if my question is good or event worth asking. Say I want to make an inventory screen but I have designed somethi...
MutantLizard Gui 5 6,252 11-20-2012, 02:14 PM
  Thread: How big can a game world be?
Post: RE: How big can a game world be?

World creation is a long ways away right now anyway lol. A prototype would be the first step for my project id say. Then once it is stable, build the world around it. Gameplay is first in my book. It ...
MutantLizard Beginner Questions 6 6,037 11-09-2012, 09:43 PM
  Thread: How big can a game world be?
Post: RE: How big can a game world be?

Lol wow! I was expecting some sort of limit! I'm not looking to recreate earth or anything that grand ^_^ but its nice to hear I basically have no limit to the size. A skyrim sized world will work jus...
MutantLizard Beginner Questions 6 6,037 11-09-2012, 04:24 PM
  Thread: How big can a game world be?
Post: How big can a game world be?

I'm looking to create a seamless environment in my project, one of big size. Is this possible in an MMORPG, using this engine? I've seen Ineisis Online do this but it doesn't seem to be able to be as ...
MutantLizard Beginner Questions 6 6,037 11-09-2012, 04:56 AM