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  Thread: Change material parameters through material pointers
Post: RE: Change material parameters through material po...

Thank you for your answer, Esenthel. It helped me a lot. My error was considering tex_scale as a method and not an attribute so I wrote mtrl->tex_scale(2); I think I have a lot to learn :-p
thiezar Beginner Questions 3 3,815 12-30-2012, 09:44 PM
  Thread: Change material parameters through material pointers
Post: RE: Change material parameters through material po...

No answers, yet? :-( Please, if someone could help me with this I will be able to solve other problems I have with Esenthel pointer classes. Esenthel classes often pointer classes like MeshPtr. This r...
thiezar Beginner Questions 3 3,815 12-25-2012, 10:04 AM
  Thread: New forum sections
Post: New forum sections

What about adding "Critics and suggestions" (which could include this "Feature requests" subsection), "Tutorials" and "Programming" sections to this forum? I think it would be useful. Some people lik...
thiezar Feature Requests 0 2,600 12-23-2012, 03:40 PM
  Thread: Change material parameters through material pointers
Post: Change material parameters through material pointe...

I have this simple code: Code: MaterialPtr ground_mtrl = Materials.ptrRequire("./data/mtrl/Ground/0.mtrl"); Mesh ground_mesh; ground_mesh.parts.New().base.create(Box(10, 1, 10), VTX_TEX0|VTX_NRM|VTX_...
thiezar Beginner Questions 3 3,815 12-21-2012, 04:52 PM
  Thread: Help with answers for simple question?
Post: RE: Help with answers for simple question?

Here you can find infos on supported formats for importing meshes, skeletons and animations http://www.esenthel.com/wiki/index.php?t..._Importing
thiezar Beginner Questions 1 2,936 12-21-2012, 04:45 PM
  Thread: Code Editor problem
Post: RE: Code Editor problem

Here's the Italian one: ======== Compilazione: 1 completate, 0 non riuscite, 0 aggiornate, 0 ignorate ========
thiezar Tools 16 11,223 12-20-2012, 12:28 PM
  Thread: Are C++ Classes and Shader headers form the store compatible with Esenthel 2?
Post: RE: Are C++ Classes and Shader headers form the st...

Oh, I thought the upgrade involved the entire engine and so both the SDK and the Editor.
thiezar Esenthel Store Sources 4 4,479 12-18-2012, 01:16 AM
  Thread: Need simple help with custom chacacter
Post: RE: Need simple help with custom chacacter

I was thinking more on rotate the Player object on its instantiation instead of adjust the camera. Anyway you're right, maybe I should just fix the original model before the importing.
thiezar Beginner Questions 4 3,976 12-17-2012, 11:37 PM
  Thread: Need simple help with custom chacacter
Post: RE: Need simple help with custom chacacter

@yvanvds Thank you for your answer. When I rotate the mesh in the Model Editor only the mesh rotates, while the skeleton keeps it's original rotation and I can't rotate the skeleton in the Model Edito...
thiezar Beginner Questions 4 3,976 12-17-2012, 09:21 PM
  Thread: Are C++ Classes and Shader headers form the store compatible with Esenthel 2?
Post: Are C++ Classes and Shader headers form the store ...

I would like to buy C++ Classes and Shader headers form the store. Then, when Esenthel 2 will be complete or, at least, in beta version I would like to buy it too. Will source codes I bought compatibl...
thiezar Esenthel Store Sources 4 4,479 12-17-2012, 04:10 PM
  Thread: Need simple help with custom chacacter
Post: Need simple help with custom chacacter

I made my own character with idle and walking animation. I tried to use it in "Charachter" tutorial replacing default animations, but I got some problems: My charachter's pivot point is at his feet s...
thiezar Beginner Questions 4 3,976 12-16-2012, 01:33 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

Thank you Esenthel for your reply. I'm using the tutorial template at the moment, following other users suggestion. Anyway, I'm looking forward for Esenthel 2.0. I'm sure it will be great. I've got a ...
thiezar Beginner Questions 12 8,055 12-14-2012, 08:45 PM
  Thread: Can't Animate my import character...Help!
Post: RE: Can't Animate my import character...Help!

Anyway you can also animate your character in your favourite 3D software and then import the animation in Esenthel Model Editor. I find this more comfortable and easy :-)
thiezar Beginner Questions 3 3,916 12-12-2012, 12:11 PM
  Thread: Question about engine?
Post: RE: Question about engine?

You can find games using Esenthel Engine here. The last commercial game with some success is Lucius. Very interesting I think. Is thank of this game I discovered Esenthel Engine few days ago :-)
thiezar Beginner Questions 1 2,790 12-11-2012, 10:41 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

Ok. Got it. I'll use the tutorials. Sorry for being insistent.
thiezar Beginner Questions 12 8,055 12-11-2012, 09:10 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

I'm sorry for the flooding but I still can't create my project. - I create a D:\MyGames\Test folder and a Data subfolder. - I open VC++ 2010 Express and create a new Win32 Project (is it the correct...
thiezar Beginner Questions 12 8,055 12-11-2012, 07:19 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

That is for sure, Zervox: I don't know anything about Visual Studio :-p Anyway it's three days I'm reading the documentation and, maybe it's me, but I find it poor, not only about how to create a proj...
thiezar Beginner Questions 12 8,055 12-11-2012, 04:19 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

Well, the reason I'm avoiding to start from the template is to understand how things work. I was hoping documentation would have helped me in this but it is quite summary and not so detailed. I hope i...
thiezar Beginner Questions 12 8,055 12-11-2012, 03:19 PM
  Thread: Create a New Project from scratch
Post: RE: Create a New Project from scratch

I already read that page but I'm a bit confused. I see only a bunch of configurations but I don't know where and how to set them. Will I have to open VC++, create a new empty project, then, under Pro...
thiezar Beginner Questions 12 8,055 12-11-2012, 02:45 PM
  Thread: Create a New Project from scratch
Post: Create a New Project from scratch

Hello everybody. I'm trying to read Esenthel documentation but I found it quite poor :-/ Here it's described how to create a new project by copying the Tutorial one. But what if I want to create a new...
thiezar Beginner Questions 12 8,055 12-11-2012, 01:04 PM