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Thread: Some issues after first use editor on Mac OS x.
Post: RE: Some issues after first use editor on Mac OS x...
My iMac is going mad after 10 minutes working in editor. As a result i can't work in editor on Mac OS X 10.8.3 =(.
I have an iMac 21.5, Late 2009 with 4GB RAM.
P.S.
Why editor started so many tempora... |
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lordofdest |
Platforms (Windows, Mac, Linux, Android, iOS) |
4 |
4,450 |
03-20-2013, 09:22 PM |
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Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...
(03-19-2013 01:57 PM)Esenthel Wrote: (03-19-2013 09:04 AM)lordofdest Wrote: Why you don’t use standard solution to resolve this issue:
1. Add framework to link build phase.
2. Copy frame... |
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lordofdest |
Platforms (Windows, Mac, Linux, Android, iOS) |
23 |
20,562 |
03-20-2013, 09:24 AM |
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Thread: Some issues after first use editor on Mac OS x.
Post: Some issues after first use editor on Mac OS x.
Editor in idle use 25+% of processor time.
And crash without steps =( see attachment. |
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lordofdest |
Platforms (Windows, Mac, Linux, Android, iOS) |
4 |
4,450 |
03-19-2013, 10:28 PM |
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Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...
Some fixes for iOS platform:
1.Add some keys to Info.plist:
<key>LSRequiresIPhoneOS</key>
<true/>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>... |
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lordofdest |
Platforms (Windows, Mac, Linux, Android, iOS) |
23 |
20,562 |
03-19-2013, 10:53 AM |
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Thread: can not compile for ios with latest version, xcode dev tools installed
Post: RE: can not compile for ios with latest version, x...
(03-18-2013 04:53 PM)Esenthel Wrote: Hello,
The problem will be resolved in next release.
The best solution that I found is for Editor to automatically copy the CG framework into User Framewo... |
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lordofdest |
Platforms (Windows, Mac, Linux, Android, iOS) |
23 |
20,562 |
03-19-2013, 09:04 AM |