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  Thread: terrain deforming, caves and some other events
Post: RE: terrain deforming, caves and some other events

(09-17-2013 06:03 AM)Rubeus Wrote:   (09-16-2013 07:07 PM)kev1807 Wrote:  As Esenthel map-editor is voxel based ( I think I read it) this should be possible, maybe through code? Esenthel i...
kev1807 Beginner Questions 5 5,210 09-17-2013, 08:23 AM
  Thread: terrain deforming, caves and some other events
Post: RE: terrain deforming, caves and some other events

good evening Pherael, thank you for your quick answer! 1) sad... I don't think, my programming skills are good enough... (maybe with L3DT or similar voxel editors ...) 2) great I missed that one....
kev1807 Beginner Questions 5 5,210 09-16-2013, 08:54 PM
  Thread: terrain deforming, caves and some other events
Post: terrain deforming, caves and some other events

hello everyone, at the moment I'm struggling with some things in the world editor: 1)tunnels caves and help with it I defintely need well let's say a city of tunnels with big halls (caves). I bas...
kev1807 Beginner Questions 5 5,210 09-16-2013, 07:07 PM
  Thread: Brush does not accept second Material
Post: RE: Brush does not accept second Material

well using the right mouse button shows the brush but nothing painted ... Trust me, I feel very stupid asking this question, but one does not go forward if one does not ask questions (or something ...
kev1807 Beginner Questions 2 3,293 05-06-2013, 10:24 PM
  Thread: Brush does not accept second Material
Post: Brush does not accept second Material

Hi, I've just found Esenthel on the Internet and I am amazed, confused and baffled. Well my confusion is because of the handling. I tried to build a world, nothing happened first. solved that is...
kev1807 Beginner Questions 2 3,293 05-06-2013, 10:10 PM