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Post Author Forum Replies Views Posted [asc]
  Thread: My home-brewed bicycle
Post: RE: My home-brewed bicycle

oh no... no, no, no, no, no Allan :) you're just nearing the end of the first half of this equation... your next task is to create a self balancing controller (bike rider) who will become the contr...
RedOcktober Showcase 23 21,265 05-17-2015, 02:18 PM
  Thread: [Solved] Water does not animate
Post: RE: [Solved] Water does not animate

hey... don't be so hard on yourself bro :) i think most of us here have been through pretty much the same thing... one game engine after another... especially nowadays, when there are so many "free"...
RedOcktober Beginner Questions 9 7,320 05-17-2015, 02:07 PM
  Thread: [Solved] Water does not animate
Post: RE: [Solved] Water does not animate

what're ya workin' on Ro... if it's not top secret :) --Mike
RedOcktober Beginner Questions 9 7,320 05-17-2015, 12:44 AM
  Thread: My home-brewed bicycle
Post: RE: My home-brewed bicycle

NIIICE... --Mike
RedOcktober Showcase 23 21,265 05-17-2015, 12:44 AM
  Thread: Knights & Snails
Post: RE: Knights & Snails

nice looking graphics (is that your hand drawn work?) and smooth gameplay... tested onAndroid: Ematic EGQ307 quad core-a31 series Android 4.2.2 7inch game took about 20 seconds to start after tappi...
RedOcktober Showcase 21 25,020 04-11-2015, 03:10 AM
  Thread: Arashia Tavern
Post: RE: Arashia Tavern

not my type of game, but the graphics are impressive.... neat, clean... is the entire game played from orthogonal overhead view or is there a first person 3D view switch in the game? will continue t...
RedOcktober Showcase 39 44,627 04-11-2015, 02:22 AM
  Thread: Benchmark Tool - Nature scene
Post: RE: Manufactura K4 - Nature scene

just had a chance to try this out... very immersive scenes... nicely done... ran with a very slight choppiness on WindowsPC: AMD A8-6500 with Radeon HD 8570D integrated GPU 1600x900... in High mode....
RedOcktober Showcase 67 62,821 04-11-2015, 02:18 AM
  Thread: Dungeon Hero
Post: RE: Dungeon Hero RPG

hey there guys... surfacing for a few... lots of new and neat stuff... first congrats on the game... graphics looks great... scenes are immersive... gameplay is smooth and challenging enough to make...
RedOcktober Showcase 32 51,919 04-11-2015, 01:55 AM
  Thread: My Interactive PlayRoom
Post: RE: My Interactive PlayRoom

neat... and frustrating :) i've been an avid follower of your physics/mechanics projects since the early 3D Rad versions... it'll be interesting to see the Esenthel versions and what the new develop...
RedOcktober Showcase 21 18,185 01-17-2015, 03:25 PM
  Thread: Heavy Charge
Post: RE: Heavy Charge

verrrry well done... AAA graphics and intuitive interface puts this project at the top of the heap... good luck with development... --Mike
RedOcktober Showcase 28 22,845 12-01-2014, 06:53 PM
  Thread: Kill The Dragon
Post: RE: [Draft Project]Rebel of Six

great looking scenery... immersive with lots of atmosphere... world 1 - ~5.2 world 2 - ~7.8 world 3 - ~3.6 world 4 - ~5.6 amd A8-6500 4 core with radeon 8570D integrated gpu maybe adding options t...
RedOcktober Showcase 47 37,233 12-01-2014, 06:48 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

absolutely first rate... maybe a lil work on that plate, but that's just small stuff... this is AAA quality work... --Mike
RedOcktober Showcase 267 202,336 11-12-2014, 04:53 AM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

continues to impress... --Mike
RedOcktober Showcase 267 202,336 11-03-2014, 10:56 PM
  Thread: The Wasteland
Post: RE: The Wasteland

yes... what everyone above has said... looking very nice with a lot of attention to detail... maybe a bit overly dramatic on the atmospherics and sunset, but only just a bit... the overall effect come...
RedOcktober Showcase 12 12,311 10-12-2014, 03:41 PM
  Thread: A big update is coming
Post: RE: A big update is coming

allriiiiight... THX for the teaser... --Mike
RedOcktober News 13 13,151 09-30-2014, 01:56 PM
  Thread: A big update is coming
Post: RE: A big update is coming

come on... give us some some hints... :)
RedOcktober News 13 13,151 09-30-2014, 02:12 AM
  Thread: For the over-50s
Post: RE: For the over-50s

perfect example of what i said above... :lol: Hey There Roland... long time no see... i no longer waste much time at that other board... i have no intentions of contributing to that guys' retiremen...
RedOcktober Say Hello 24 22,855 09-08-2014, 06:36 PM
  Thread: For the over-50s
Post: RE: For the over-50s

Quote:Looks like the elders are so much fond of game development even more than the youth that's because many of us remember those "good ole dayz"... buying a game in a plastic baggy with a manual ...
RedOcktober Say Hello 24 22,855 09-08-2014, 03:06 PM
  Thread: Surfing Simulation Project
Post: RE: Surfing Simulation Project

yeah... me too (comparing) --Mike
RedOcktober Showcase 56 52,411 09-08-2014, 12:30 AM
  Thread: Surfing Simulation Project
Post: RE: Surfing Simulation Project

Lookin real nice Allan... subtle changes adding to the realism... --Mike
RedOcktober Showcase 56 52,411 09-07-2014, 05:21 PM