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  Thread: Putting Character Models in Game
Post: RE: Putting Character Models in Game

i had a problem w/ the armature looking distorted in the esenthel editor but only in dae format, though it didn't appear to affect the animations. fbx and b3d seem to import okay though. i had a pro...
gibberingmouther_1 Beginner Questions 4 4,114 03-14-2014, 06:42 PM
  Thread: 'DRAW_GROUP_CHR' : 'enum' type redefinition
Post: 'DRAW_GROUP_CHR' : 'enum' type redefinition

edit2: fixed! it was literally due to there being a duplication of DRAW_GROUP_CHR enum
gibberingmouther_1 Beginner Questions 0 2,592 03-14-2014, 03:14 PM
  Thread: importing a rigged model from blender
Post: RE: importing a rigged model from blender

the cubes turned out to be from the makehuman rig i was using ... actual invisible cubes it looks like, though i haven't figured out what they're supposed to be used for yet ... so this turned out not...
gibberingmouther_1 Graphics 3 3,808 03-10-2014, 11:31 AM
  Thread: importing a rigged model from blender
Post: importing a rigged model from blender

i tried .fbx, .dae and wavefront. i get a weird error where parts of the rig (?) are imported as cubes at the base of the mesh. these have nothing to do w/ the default blender cube. .fbx and .dae g...
gibberingmouther_1 Graphics 3 3,808 03-10-2014, 07:01 AM
  Thread: animated panel
Post: RE: animated panel

okay i'm just going to do a set of 2d images. having an extra layer of software to "interpolate" between images was a stupid idea but i figure more streamlined is usually better ... i guess i could ...
gibberingmouther_1 Gui 6 5,557 02-28-2014, 02:18 AM
  Thread: animated panel
Post: RE: animated panel

this can't be such an uncommon thing in fantasy/scifi rpgs oblivion had an instance of this. most of the fantasy genre pc games i'm aware of are mmos but i haven't played many of those so i don't ha...
gibberingmouther_1 Gui 6 5,557 02-27-2014, 12:34 AM
  Thread: animated panel
Post: animated panel

blender has the ability to interpolate between frames when it animates something ... there's probably 2d software out there that does the same thing let's say panel is in state 1, then the player cl...
gibberingmouther_1 Gui 6 5,557 02-26-2014, 02:09 AM
  Thread: sidewalk and the terrain editor tool
Post: sidewalk and the terrain editor tool

let's say i want to make a medieval style city with road and a "sidewalk" if i want to have the buildings built into the sidewalk then i can just implement the sidewalk as a 3d object but if i want ...
gibberingmouther_1 Tools 2 3,816 02-12-2014, 09:21 PM
  Thread: the random encounter
Post: the random encounter

What i'm trying to say in this post is that i want to know how/if it would be possible using Esenthel to generate random encounter areas, including randomized terrain and loot and monster spawns so...
gibberingmouther_1 Beginner Questions 1 2,806 01-13-2014, 12:23 AM
  Thread: procedural grass and pathfinding
Post: procedural grass and pathfinding

1. The NWN 2 toolset had a procedural grass paint tool (3d grass, not texture grass) with a sizable library of species including various kinds of wheat To do full vegetation for a game you'd probabl...
gibberingmouther_1 Feature Requests 2 3,588 01-10-2014, 11:23 PM
  Thread: uploading an object into the esenthel editor
Post: RE: uploading an object into the esenthel editor

okay i tried this on my laptop and i get the same error. i'm going to assume this is a graphics issue so i'm going to have to go out and get a new crappier video card that will be compatible with my ...
gibberingmouther_1 Beginner Questions 8 6,837 09-18-2013, 06:33 PM
  Thread: uploading an object into the esenthel editor
Post: RE: uploading an object into the esenthel editor

the weird thing is that i was able to get this working temporarily and get objects in the world editor. the only thing i can think of that changed since then is an update to esenthel. i also tried u...
gibberingmouther_1 Beginner Questions 8 6,837 09-17-2013, 05:00 AM
  Thread: uploading an object into the esenthel editor
Post: RE: uploading an object into the esenthel editor

actually i was wrong, i'm getting the same error again and i don't understand why. it might be that i'm overlooking something simple that would be clear to me if i understood the software better but ...
gibberingmouther_1 Beginner Questions 8 6,837 09-16-2013, 01:28 AM
  Thread: uploading an object into the esenthel editor
Post: RE: uploading an object into the esenthel editor

okay! was just about to post about how i still couldn't get this working, but all i had to do was select all the files in the folder and then click and drag (instead of selecting the folder).
gibberingmouther_1 Beginner Questions 8 6,837 09-13-2013, 09:29 PM
  Thread: uploading an object into the esenthel editor
Post: uploading an object into the esenthel editor

okay i'm just trying to upload one of the free models that i downloaded from esenthel's "Resources" area. you can see the esenthel editor with the tutorial project open and the fantasy models/buildi...
gibberingmouther_1 Beginner Questions 8 6,837 09-12-2013, 08:46 PM