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  Thread: Best collision routine for bullet shots
Post: RE: Best collision routine for bullet shots

Hi, thank you for your relpy, but that didnt solve the problem. I used my way (explained above) to solve it, it works now - where the ray is casted when the trigger shape get a hit event. But thank...
T3rr4Byt3 Beginner Questions 4 3,283 10-17-2012, 06:05 PM
  Thread: Best collision routine for bullet shots
Post: RE: Best collision routine for bullet shots

Hi Rubeus, thank you for your reply. I must say that I didnt understand you - or you understand me wrong. I want to let the bullets fly over some time ( lets say, 3 secs for reaching the max distan...
T3rr4Byt3 Beginner Questions 4 3,283 10-14-2012, 10:03 AM
  Thread: Best collision routine for bullet shots
Post: Best collision routine for bullet shots

Hi, I want to shoot bullets from my weapons - and Im not sure about the best way to add collisions. These bullets shouldn´t reach the "destination", in the same frame where I shot them, ( raycast ...
T3rr4Byt3 Beginner Questions 4 3,283 10-13-2012, 07:49 PM
  Thread: Maybe a BUG while updating camera with enabled ragdoll
Post: RE: Maybe a BUG while updating camera with enabled...

Hi, wow thank you so much Harry, that code works great. I didnt find any information about this behavior - was that only my stupidity? Thanks again.
T3rr4Byt3 Beginner Questions 3 2,855 10-06-2012, 11:58 AM
  Thread: Maybe a BUG while updating camera with enabled ragdoll
Post: Maybe a BUG while updating camera with enabled rag...

Hi, I found maybe a bug while you are updating the free camera while you are using ragdoll with the player who is target by the camera. ( Source file: 17 - Camera Collisions.h ) I´m using this upda...
T3rr4Byt3 Beginner Questions 3 2,855 10-05-2012, 10:03 PM
  Thread: [BUG] World / Model / Mesh Editor
Post: RE: [BUG] World / Model / Mesh Editor

Can me help somebody?
T3rr4Byt3 Support 2 2,729 02-12-2011, 02:39 PM
  Thread: How to create exe ?
Post: RE: How to create exe ?

Hi, I´m from germany and I hope you can understand me. I think Riddick doesnt know how EE works , or what programming connoted. You could not get a application ( .exe ) from the Editor. You have to...
T3rr4Byt3 Beginner Questions 18 9,628 02-05-2011, 06:47 PM
  Thread: [BUG] World / Model / Mesh Editor
Post: [BUG] World / Model / Mesh Editor

Hi, I´m from germany and I hope you can understand me. I think I found a little bug in the Editor in every versions. When I´m in World Editor, I can use the "Insert and Delete" button on the Numbl...
T3rr4Byt3 Support 2 2,729 02-05-2011, 06:23 PM
  Thread: Esenthel.Net
Post: RE: Esenthel.Net

WOW !! Great!! C++ is a good language, but I miss the better Intellisense functions and "Plugin Support of Refractor" ... C# is much easier than C++ but the wrapper isn´t done .. so I must use the C++...
T3rr4Byt3 Showcase 42 35,197 12-25-2010, 12:23 PM
  Thread: In IDLE all Tools warming up the GPU + CPU
Post: In IDLE all Tools warming up the GPU + CPU

Hello! I´m german and my english is not so good :-) When you use any tool, like converter or editor, and you minimize the app, the GPU is still calculate something, and its warming up the GPU. Coul...
T3rr4Byt3 Support 1 2,203 12-25-2010, 10:52 AM
  Thread: [Bug?] QWERTZ Keyboard and a Hello from me!
Post: RE: [Bug?] QWERTZ Keyboard and a Hello from me!

Hello again my english is not so good :-), I'm sorry that I have to answer not before, I had no time. I have tried it out, and it doesent works correct. I put Paks.add("../data/Font.pak"); in InitP...
T3rr4Byt3 Support 3 2,904 12-24-2010, 07:24 AM
  Thread: [Bug?] QWERTZ Keyboard and a Hello from me!
Post: [Bug?] QWERTZ Keyboard and a Hello from me!

Hello great community and members of Esenthel! I´m from germany and speaks a litte bit english. I hope you can understand my bad english :-) I´m really impressed of the power of the engine. I tried ...
T3rr4Byt3 Support 3 2,904 12-18-2010, 02:32 PM