Search Results
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Forum |
Replies |
Views |
Posted
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Thread: [WEB] Assertion error
Post: RE: [WEB] Assertion error
This problem is on binary files and on soruce files. Another problem is the binary files are 64 bits and webassembly cannot compile 64 bits. |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
3,082 |
10-23-2020, 03:00 PM |
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Thread: [WEB] Assertion error
Post: RE: [WEB] Assertion error
Compilation with version 1.38 gives following issues. The function that linker can't find seems to be from third party libraries. Besides that could you tell me what is the size of empty Esenthel proj... |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
3,082 |
10-21-2020, 04:47 PM |
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Thread: [WEB] Assertion error
Post: [WEB] Assertion error
Can't compile. The same error in Visual C++ 2010 Express and Visual C++ 2017.
Code:
1>------ Build started: Project: 2 - Drawing, Configuration: Release DX11 Emscripten ------
1> st... |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
3,082 |
03-23-2020, 11:26 PM |
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Thread: [bug] Incorrent alpha drawing in 2d
Post: [bug] Incorrent alpha drawing in 2d
Latest Esenthel draws transparent 2d images too bright with color banding and unwanted trash visible.
Screen shows the same app compiled with EE v60 and v62 under lubuntu 19.10.
I also attach this sim... |
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neuroliquid |
Graphics |
1 |
1,699 |
02-11-2020, 04:21 PM |
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Thread: [linux] Can't create atlas
Post: [linux] Can't create atlas
Getting only empty output atlas file (7 bytes in size), working on Ubuntu 18.04.2 LTS
Code:
void InitPre()
{
App.flag=APP_WORK_IN_BACKGROUND | APP_HIDDEN;
EE_INIT();
}
boo... |
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neuroliquid |
Support |
1 |
1,755 |
06-19-2019, 03:01 PM |
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Thread: Video processing in threads
Post: RE: Video processing in threads
Wow, the best I could hear from you! Thanks! |
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neuroliquid |
Graphics |
11 |
5,257 |
08-28-2018, 10:36 AM |
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Thread: Video processing in threads
Post: RE: Video processing in threads
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neuroliquid |
Graphics |
11 |
5,257 |
08-27-2018, 10:45 AM |
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Thread: Video processing in threads
Post: RE: Video processing in threads
Ok I will post in future from the other account.
In fact the code with video from tutorial works fine. Today I tried less dynamic one of our animations and this time it is even worse with updating. Ev... |
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neuroliquid |
Graphics |
11 |
5,257 |
08-27-2018, 10:32 AM |
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Thread: Video processing in threads
Post: RE: Video processing in threads
Yes, you already asked in my thread about problems with compiler on Linux and I have PMed you with licence key in (sent at 05-25-2017, 10:11 AM). Thank you for clang! |
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neuroliquid |
Graphics |
11 |
5,257 |
08-22-2018, 09:46 AM |
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Thread: Video processing in threads
Post: Video processing in threads
Updating vid_anim blocks accessing vid_mask image in thread, the output mask freezes randomly
Code:
Video vid_anim, vid_mask;
Image *mask=null;
void InitPre(){EE_INIT();}
void Shut(){}
bool Init()
... |
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neuroliquid |
Graphics |
11 |
5,257 |
08-21-2018, 01:43 PM |
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Thread: Invalid variable value
Post: Invalid variable value
I don't understand why this app gives output other than 0. Compiled and tested on 2 different linux. I am not sure if this is my misunderstanding of c++ or some kind of bug. Can anyone elucidate what ... |
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neuroliquid |
Beginner Questions |
2 |
2,627 |
05-16-2018, 02:09 PM |
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Thread: Render 3D over 2D
Post: RE: Render 3D over 2D
Uh, I have overlooked that line in documentation. Works! But edge softening is disaster now. It blurs outline edges with black, even if I set Renderer.clear_color to white. I will try to push video in... |
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neuroliquid |
Graphics |
2 |
2,664 |
10-25-2017, 10:03 AM |
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Thread: Render 3D over 2D
Post: Render 3D over 2D
How can I render 3D objects in front of 2D fullscreen video or image? Even RT_DEFERRED clears the screen when I try to draw something over my nice background video.
Thaks for support |
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neuroliquid |
Graphics |
2 |
2,664 |
10-24-2017, 04:09 PM |
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Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu
Managed to install Lubuntu 16.04.2 LTE and everything works. Thank you for support. |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
11 |
7,899 |
05-29-2017, 02:15 PM |
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Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu
Compiling directly from Esenthel editor, the simplest it could be. I have no idea what those errors are, that is why I stared posting here.
I will be back at work in Monday so I will install NetBeans ... |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
11 |
7,899 |
05-25-2017, 04:25 PM |
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Thread: [Linux] Can't compile on latest Lubuntu
Post: RE: [Linux] Can't compile on latest Lubuntu
Yep, tried also debug and release.
Yes, sub, we are working in Esenthel over a period of one year. Target machine works on Lubuntu so we stick with that system in development. Lubuntu 14 was fine, bu... |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
11 |
7,899 |
05-24-2017, 02:56 PM |
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Thread: [Linux] Can't compile on latest Lubuntu
Post: [Linux] Can't compile on latest Lubuntu
I have today installed Lubuntu 17.04 64, then libraries from instruction and latest Esenthel.
Compiling any app from tutorial gives me following linker errors:
[code]make: Entering directory '/home/... |
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neuroliquid |
Platforms (Windows, Mac, Linux, Android, iOS) |
11 |
7,899 |
05-24-2017, 02:26 PM |
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Thread: Latest Update problem
Post: RE: Latest Update problem
Similar problem on linux, gcc 5.2.1.
unrecognized relocation (0x2a) in section `.text' |
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neuroliquid |
Support |
13 |
12,061 |
11-15-2016, 03:41 PM |
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Thread: Atlas part free rotation
Post: RE: Atlas part free rotation
This time I need to draw atlas part rotating and fading out with transparency in the same time. Problem is that VI.face does not respond to VI.color.
How can I do it then? |
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neuroliquid |
Graphics |
5 |
4,488 |
06-13-2016, 09:51 AM |
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Thread: Atlas part free rotation
Post: RE: Atlas part free rotation
Thanks, VI turned out to be quite useful for 2D.
I'm not sure but it even seems to draw faster than image->draw(..) |
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neuroliquid |
Graphics |
5 |
4,488 |
02-04-2016, 02:59 PM |