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Forum |
Replies |
Views |
Posted
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Thread: Access to DirectX device
Post: RE: Access to DirectX device
So now helping others protecting Esenthel engine by a reverse engineer is called irony? |
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EnergyX |
Feature Requests |
7 |
5,805 |
09-10-2011, 12:04 PM |
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Thread: Access to DirectX device
Post: RE: Access to DirectX device
Thread can be deleted ppl being sarcastic. |
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EnergyX |
Feature Requests |
7 |
5,805 |
09-10-2011, 07:05 AM |
 |
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Thread: Access to DirectX device
Post: RE: Access to DirectX device
Thread can be deleted ppl being sarcastic. |
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EnergyX |
Feature Requests |
7 |
5,805 |
09-09-2011, 06:56 AM |
 |
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Thread: Dynamically create a local controlled player
Post: RE: Dynamically create a local controlled player
Works perfectly, thanks :D |
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EnergyX |
Beginner Questions |
15 |
10,743 |
09-06-2011, 04:53 AM |
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Thread: Dynamically create a local controlled player
Post: RE: Dynamically create a local controlled player
Ok, its a little confusing.
I copied the whole data folder that is shipped with EsenthelSDK download to my game data folder and now it works fine.
Before that, i copied only the Warrior folder which ... |
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EnergyX |
Beginner Questions |
15 |
10,743 |
09-06-2011, 04:07 AM |
 |
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Thread: Dynamically create a local controlled player
Post: RE: Dynamically create a local controlled player
I did the 2 things you told me, and i got "0" in the log file. |
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EnergyX |
Beginner Questions |
15 |
10,743 |
09-06-2011, 03:51 AM |
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Thread: Dynamically create a local controlled player
Post: RE: Dynamically create a local controlled player
After pressing the space bar; "Number of players: 0"
And yes, "Game::World.update(Cam.at);" is called in Update().
I also moved the Warrior folder into "Chr" folder to match your path "Obj/Chr/Warrior... |
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EnergyX |
Beginner Questions |
15 |
10,743 |
09-06-2011, 03:36 AM |
 |
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Thread: Access to DirectX device
Post: Access to DirectX device
Thread can be deleted ppl being sarcastic. |
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EnergyX |
Feature Requests |
7 |
5,805 |
09-06-2011, 03:13 AM |
 |
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Thread: Dynamically create a local controlled player
Post: Dynamically create a local controlled player
My question is similar like this thread but the answer didn't help me much.
I am trying to create my local player dynamically without having something to do with the world editor at all.
My current ... |
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EnergyX |
Beginner Questions |
15 |
10,743 |
09-06-2011, 02:30 AM |