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Thread: Render problem on Mac Mini 2.1
Post: Render problem on Mac Mini 2.1
I tried to run program made with Esenthel 2.0 on Mac mini 2007 with OSX 10.7.5, but failed. I built "Render to texture" example. Program didn't show any warnings, but had black window. On Mac mini 200... |
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ksubox |
Beginner Questions |
0 |
2,247 |
12-10-2014, 10:56 AM |
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Thread: Any OS X demos ?
Post: Any OS X demos ?
Hello,
I need to check Esenthel 2.0 on several low spec macs, but I can't find any ready to test OS X demos in store. Trial version can't publish, so I don't know how to test. I can't install trial Es... |
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ksubox |
Beginner Questions |
0 |
2,280 |
12-04-2014, 04:31 PM |
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Thread: shadows on mobiles
Post: shadows on mobiles
Really need dynamic shadows for iOS/Android. |
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ksubox |
Feature Requests |
0 |
2,647 |
07-31-2014, 08:13 AM |
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Thread: EE 2.0 Shader usage
Post: RE: EE 2.0 Shader usage
Thank you, Esenthel. Finally I got it worked.
New style of EE 2.0 made me confused, but I feel it's well designed.
I have couple of questions:
1. If I want to distribute application with ShaderCompi... |
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ksubox |
Support |
5 |
5,138 |
12-27-2013, 04:42 AM |
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Thread: EE 2.0 Shader usage
Post: EE 2.0 Shader usage
Hello,
I use EE 1.0 with shaders code without any problem, but probably it's getting time to move to EE 2.0 (even I'm still afraid of new editor :).
So I downloaded EE 2.0 and start in demo mode. Bu... |
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ksubox |
Support |
5 |
5,138 |
12-26-2013, 09:21 AM |
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Thread: Bug Report Mac: enter @
Post: RE: Bug Report Mac: enter @
I use Apple wireless keyboard and @ is exactly Shift-2 on my keyboard.
I wonder what kind of keyboard do you use ? |
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ksubox |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
4,450 |
12-06-2013, 08:07 AM |
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Thread: xcode 5
Post: RE: xcode 5
+1.
Please fix engine to support XCode5 for EE1.0 & 2.0.
For a while I managed to compile with following changes:
1. Changed "CACHE.replaceClass<DERIVED>" to "CACHE.template replaceClass&l... |
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ksubox |
Platforms (Windows, Mac, Linux, Android, iOS) |
6 |
4,967 |
10-03-2013, 01:42 AM |
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Thread: User shaders, materials and so...
Post: RE: User shaders, materials and so...
Yes, I realised it's HLSL (which is actually Cg), but anyway I didn't find clear description of EE bindings (inputs & outputs) for shaders, so I don't know mapping of C++ objects to shader paramet... |
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ksubox |
Graphics |
3 |
3,212 |
07-25-2013, 08:33 AM |
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Thread: Mac OSX rendering error/bug?
Post: RE: Mac OSX rendering error/bug?
Did you find workaround or fix for this issue.
I want to buy MacBook Air, but need to run EE on it. |
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ksubox |
Graphics |
2 |
3,030 |
07-25-2013, 08:04 AM |
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Thread: User shaders, materials and so...
Post: User shaders, materials and so...
Hi,
Recently I try to understand how to deal with shaders, but lost in space.
I found VtxInput structure with many elements, like:
mVec _hlp :ATTR1;
or
lVec4 _material:ATTR10;
But I didn't fi... |
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ksubox |
Graphics |
3 |
3,212 |
07-24-2013, 05:07 AM |
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Thread: Draw text on texture - need help
Post: RE: Draw text on texture - need help
I didn't find how to render text in Image (actually same for lines and so on).
But I found two functions:
static void fxBegin(Bool clear);
static C Image& fxEnd ( );
I wonder is th... |
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ksubox |
Graphics |
8 |
5,806 |
03-08-2013, 06:23 AM |
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Thread: Draw text on texture - need help
Post: RE: Draw text on texture - need help
I tried to modify Render To Texture, but can't get it work.
Where should I insert: D.text(0, 0, "my test text"); ??? |
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ksubox |
Graphics |
8 |
5,806 |
03-06-2013, 04:50 PM |
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Thread: Draw text on texture - need help
Post: Draw text on texture - need help
Hello,
I'm trying to render text on 3d surface, but from beginning stuck with making texture. D.text outputs text to screen, but I need output to texture.
Could somebody help ?
Have a good day. |
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ksubox |
Graphics |
8 |
5,806 |
03-06-2013, 09:01 AM |
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Thread: Long wrapped text on 3D object + effects
Post: Long wrapped text on 3D object + effects
Hello,
I have to output dynamic text onto cylinder surface (like label on can) and when cursor will be moving over individual chars I need to outline and glow char under cursor.
I thought about rend... |
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ksubox |
Graphics |
0 |
2,104 |
02-26-2013, 03:12 AM |
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Thread: Autoupdate error
Post: RE: Autoupdate error
I tested your suggestion and, sure, files/folders were read only.
So I made clear test:
1. Download Esenthel engine to new folder, set by "Get Info" read-write permissions
2. Started updater - got "Ca... |
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ksubox |
Platforms (Windows, Mac, Linux, Android, iOS) |
3 |
3,540 |
02-20-2013, 04:54 AM |
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Thread: Autoupdate error
Post: Autoupdate error
After OpenGL fixes in OSX 10.8.3 I'm trying to start again with EE.
But after download OSX version, during Autoupdate I got error:
Can't write to Installation\Cg.framework\Cg
I checked path - it's s... |
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ksubox |
Platforms (Windows, Mac, Linux, Android, iOS) |
3 |
3,540 |
01-27-2013, 03:28 AM |
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Thread: Need help!
Post: RE: Need help!
I reproduced problem and got same:
In /var/log/system.log:
--------------------------------
Segmentation fault: 11
Dec 12 13:49:00 ksubox.no-ip.org ReportCrash[18297]: Saved crash report for Project[... |
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ksubox |
Support |
13 |
9,328 |
12-12-2012, 08:57 AM |
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Thread: Need help!
Post: RE: Need help!
I submitted by the link you sent. And, of course, I checked paths.
Anyway I dont't expect Apple will patch anything - it's not they's style. The only way - to find some workaround.
Good luck. |
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ksubox |
Support |
13 |
9,328 |
12-09-2012, 05:40 AM |
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Thread: Need help!
Post: RE: Need help!
I submitted several times this report to Apple (without any reply). During 3 months. That's the reason I can't use Esenthel, because I don't have Win :)
I suggest you to play with parameters in Layere... |
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ksubox |
Support |
13 |
9,328 |
12-04-2012, 12:14 AM |
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Thread: OSX 10.8.2 + latest Editor = Crash again
Post: OSX 10.8.2 + latest Editor = Crash again
Today downloaded latest version of EE for OSX - still has same crash when switch to World Editor tab Previous post
During last month I reported several times to Apple, but no updates for driver. AMD ... |
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ksubox |
Platforms (Windows, Mac, Linux, Android, iOS) |
0 |
2,199 |
10-19-2012, 02:15 AM |