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  Thread: 2Concept Thoughts -Link WorldObj and Classes
Post: RE: 2Concept Thoughts -Link WorldObj and Classes

@coder: Well, thats a normal Pointer declaration. With a dynamic class cast. Its the way i use it in code too. But then you have to handle all those above mentioned link/unlink events on your own. Its...
dertar Beginner Questions 5 4,087 03-21-2012, 09:49 AM
  Thread: 2Concept Thoughts -Link WorldObj and Classes
Post: RE: 2Concept Thoughts -Link WorldObj and Classes

Forgot to mention: I tried, but Using the Reference on an own derived class didnt work. (It seems to be build for Basic EE Classes).
dertar Beginner Questions 5 4,087 03-20-2012, 03:12 PM
  Thread: 2Concept Thoughts -Link WorldObj and Classes
Post: 2Concept Thoughts -Link WorldObj and Classes

Hi all Esenthel-Developer, I am making progress in developing own classes and game elements. Big thanks to Esenthel for ultra tidy code base and many tutorials!! I have solved the following things, b...
dertar Beginner Questions 5 4,087 03-19-2012, 12:20 PM
  Thread: References
Post: RE: References

Got a question to the linking as well. I get pointer exceptions after a while. I might be missing the part, when to call linkReferences(). Or it might be connected with the fact, that i am linking to ...
dertar Game Classes 10 7,401 03-18-2012, 10:32 AM
  Thread: interactive objects and trigger lines
Post: RE: interactive objects and trigger lines

And finally a picture from the result. I sweep Objects in Front of the Player and Put Parameter to Screen.
dertar Beginner Questions 5 3,390 03-14-2012, 03:00 AM
  Thread: interactive objects and trigger lines
Post: RE: interactive objects and trigger lines

Thanks a lot for your Hints! I need to look for the function/handling of creating custom params on existing object. Have found another Thread with <alike> problem: http://www.esenthel.com/commu...
dertar Beginner Questions 5 3,390 03-13-2012, 10:13 AM
  Thread: interactive objects and trigger lines
Post: RE: interactive objects and trigger lines

I finally worked through several of the tutorials. But i somehow cant attach a Custom Parameter to a dynamical created Object. Am I doing sth wrong here? The item seems to be created correctly into t...
dertar Beginner Questions 5 3,390 03-13-2012, 03:11 AM
  Thread: interactive objects and trigger lines
Post: interactive objects and trigger lines

I just began looking into tutorials of esenthel and i really like the clean structure and well given examples. If anyone is already deeper inside Coding/Handling, how much effort/coding is involved f...
dertar Beginner Questions 5 3,390 03-07-2012, 05:01 PM
  Thread: Is Esenthel a MMO only engine?
Post: RE: Is Esenthel a MMO only engine?

I downloaded the engine and did some tutorials. Its customizable on many levels and with C++ i guess there are no real limits. I like the total clean structure! I ve read some days about all kinds of ...
dertar Game Design 4 5,663 03-07-2012, 04:52 PM