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  Thread: Kickstarter funded MMO Project
Post: RE: Kickstarter funded MMO Project

Very amazed to see more projects powered by Esenthel Engine <3
candam Showcase 7 6,035 09-22-2014, 12:17 PM
  Thread: A big update is coming
Post: RE: A big update is coming

Well, Well Well :-P I agree with you Alex and Ozmodian :) can't wait to check this out
candam News 13 9,859 09-20-2014, 09:53 AM
  Thread: For the over-50s
Post: RE: For the over-50s

RedOcktober I completely agree with you Yup :D
candam Say Hello 24 16,295 09-08-2014, 03:09 PM
  Thread: For the over-50s
Post: RE: For the over-50s

Looks like the elders are so much fond of game development even more than the youth This is cool and strange :D
candam Say Hello 24 16,295 09-03-2014, 01:18 PM
  Thread: For the over-50s
Post: RE: For the over-50s

I'm 22 And I'm not planning to retire soon :-P . I wish to do many things I can't do unless I become free I mean no marriage needs etc :D
candam Say Hello 24 16,295 09-03-2014, 10:08 AM
  Thread: MMO Support
Post: RE: MMO Support

Nope it still has a support but basic support most features are missing and you still have to implement them on your own :D
candam Beginner Questions 3 2,857 07-02-2014, 01:57 PM
  Thread: MMO Support
Post: RE: MMO Support

(07-02-2014 01:29 PM)Szpiku Wrote:  Hi guys, I know there were a lot of similat questions but I need to know few things. What is the MMO Support really is? I see Client And Server projects in e...
candam Beginner Questions 3 2,857 07-02-2014, 01:48 PM
  Thread: Undo
Post: RE: Undo

(06-30-2014 08:37 PM)PsychoBoy Wrote:  Wow you're going really fast on roadmap, cool! Completely agree with you . When Greg decides to hold on a feature . He does very fast . Just expect World ...
candam News 9 9,528 06-30-2014, 09:22 PM
  Thread: Undo
Post: RE: Undo

That's a huge . This turns things upside down :)))) Thanks Esenthel
candam News 9 9,528 06-29-2014, 08:49 AM
  Thread: Exporting Single Project Elements
Post: RE: Exporting Single Project Elements

Thank you I'm getting more optimistic about the road map now :-P
candam News 3 4,911 06-24-2014, 12:37 PM
  Thread: Undo and Redo
Post: RE: Undo and Redo

(06-15-2014 01:27 PM)aceio76 Wrote:  @candam, let's be fair to say that there *is* progress, but not always what's in the roadmap, or what's been there long. I think it's fair to say the easier...
candam Beginner Questions 15 9,384 06-15-2014, 04:42 PM
  Thread: Undo and Redo
Post: RE: Undo and Redo

(06-15-2014 11:58 AM)Pixel Perfect Wrote:  I wouldn't say the absence of an undo facility in the level editor is that critical. Sure it would be nice to have it but as others have already point...
candam Beginner Questions 15 9,384 06-15-2014, 12:37 PM
  Thread: Go to Jamaica
Post: RE: Go to Jamaica

Haaaaaaaaaa You're always welcome Pixel Egypt is a very friendly country I hope you visit us again
candam Offtopic 8 5,997 05-21-2014, 09:08 PM
  Thread: Go to Jamaica
Post: RE: Go to Jamaica

Ha Ha ok my Country Egypt The Pharaohs land :) [img]http://p1.pichost.me/i/35/1577249.jpg[/img] [img]http://p1.pichost.me/i/24/1474002.jpg[/img] [img]http://axewalls.com/wp-content/uploads/2014...
candam Offtopic 8 5,997 05-21-2014, 10:53 AM
  Thread: Go to Jamaica
Post: RE: Go to Jamaica

hhhhhhhhhh Nice Greg :D You know sometimes spam posts are useful too that's a good tip
candam Offtopic 8 5,997 05-21-2014, 08:56 AM
  Thread: EE ToolSet
Post: RE: EE ToolSet

So nice to have this toolset Thank you for your work :) unfortunately I'm using my blender :)
candam 3D Modelling and Animation 4 3,675 05-20-2014, 04:11 PM
  Thread: Draw Calls
Post: RE: Draw Calls

There is a simple question to Greg :) We have a lot of nice features in Esenthel specially Graphics features then why do you care less about putting the most performance optimizations features on ...
candam Graphics 30 15,087 05-07-2014, 11:44 PM
  Thread: Draw Calls
Post: RE: Draw Calls

Nice discussion we have in here :) Guys but let's all agree that performance should be optimized more . Don't forget performance issue was a back breaker for many projects in here so we should face th...
candam Graphics 30 15,087 05-07-2014, 09:19 PM
  Thread: RPG 2 source code building error
Post: RE: RPG 2 source code building error

(05-03-2014 09:12 AM)gusrbehfdl Wrote:  thanks for the reply again, but could you feel me in here little more? I purchased esenthel personal license when there's no 1.0 or 2.0 difference. then I...
candam Beginner Questions 10 6,247 05-03-2014, 10:39 AM
  Thread: Draw Calls
Post: RE: Draw Calls

I wish to see Greg opinion as providing more profiler helper functions would really help us
candam Graphics 30 15,087 04-27-2014, 09:52 PM