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  Thread: The unity exodus - Plan for the future ?
Post: RE: The unity exodus - Plan for the future ?

It's been a very difficult environment for independent game engine designers to survive in, with it being virtually impossible for many to generate sufficient income to make it viable. Whilst I apprec...
Pixel Perfect Offtopic 2 203 09-20-2023, 11:13 AM
  Thread: World of Esenthel
Post: RE: World of Esenthel

Looking truly impresive. Great to see you working on these games now. Looking forward to seeing more of this as it progresses and hope you get good sales once it's completed.
Pixel Perfect News 1 162 09-15-2023, 10:36 PM
  Thread: Tome Of Fates
Post: RE: Tome Of Fates

Looks great! Good luck with the sales.
Pixel Perfect Showcase 10 1,392 05-19-2023, 04:30 PM
  Thread: Atmospheric Sky Rendering
Post: RE: Atmospheric Sky Rendering

Truly beautiful ... nice addition!
Pixel Perfect News 4 1,372 04-18-2023, 05:57 PM
  Thread: [WIP] Forsaken Champions
Post: RE: [WIP] Forsaken Champions

Great to see the Steam Store page up and running. Respect for continuously pushing this game forwards, it acts as inspiration for others who wish to make their own games. I wish you luck in the latt...
Pixel Perfect Showcase 11 13,126 05-16-2022, 09:23 AM
  Thread: Hello!
Post: RE: Hello!

Hi TwoCats and welcome from me too. Your outlined approach seems a good one and I wish you luck as you familiarise yourself and learn to utilise this great engine. You have a stated goal in mind w...
Pixel Perfect Offtopic 5 3,790 05-11-2022, 10:12 AM
  Thread: Into The Dark - My first Kickstarter
Post: RE: Into The Dark - My first Kickstarter

Congratulations on surpassing your first Kickstarter goal :d
Pixel Perfect News 9 2,993 04-15-2022, 08:24 AM
  Thread: Into The Dark - My first Kickstarter
Post: RE: Into The Dark - My first Kickstarter

Would be nice to see this project funded, only 4 more days to go ... any more backers out there? Kickstarter page Additionally: Steam Store page
Pixel Perfect News 9 2,993 04-03-2022, 11:31 AM
  Thread: Into The Dark - My first Kickstarter
Post: RE: Into The Dark - My first Kickstarter

Looking great Greg, hoping this is just one of many to come and they are successful for you. I backed it too.
Pixel Perfect News 9 2,993 03-22-2022, 08:58 AM
  Thread: Game Engine Comparison
Post: RE: Game Engine Comparison

Took a look again recently at your online comparison content and I have to say you've done a great job in putting video comparisons up of the various elements performed in the three different engines....
Pixel Perfect News 8 4,388 02-21-2022, 08:58 PM
  Thread: Changing Engine's Name and Logo
Post: RE: Changing Engine's Name and Logo

Not a fan of the name Titan tbh, I'd stick with Esenthel as it's Unique and stands out. Changing the Logo might be a good idea, freshen things up a bit. If this is an attempt to attract more users I...
Pixel Perfect Offtopic 11 2,825 02-20-2022, 11:49 AM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Thanks Greg and yes, that's fair comment. Unfortunately thats not going to happen on this project for the reasons already specified. Should I start a new project it will be based on the latest ver...
Pixel Perfect Showcase 267 187,895 02-12-2022, 01:35 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Thanks again guys, I've been following both RedcrowProd's and Dwights projects with interest for some time now, so not been completely out of the picture. You've both made great progress. Great to ...
Pixel Perfect Showcase 267 187,895 02-07-2022, 11:32 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Thanks, it's great to be back. Got a bit disallusioned with the amount of work it takes to bring my project to fruition, but after a long break I feel re-energised and motivated again to move it forw...
Pixel Perfect Showcase 267 187,895 02-06-2022, 09:47 AM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Work contunues after a long break ...
Pixel Perfect Showcase 267 187,895 02-05-2022, 11:56 AM
  Thread: [Critical] Problem on running published game .exe file
Post: RE: [Critical] Problem on running published game ....

(01-20-2022 05:07 PM)RedcrowProd Wrote:  As stated on the github GAME ENGINES You may NOT integrate the source code into other game engines, that are not based on Esenthel Engine. You can creat...
Pixel Perfect Support 12 2,611 01-20-2022, 08:06 PM
  Thread: Vegetation and direct lighting
Post: RE: Vegetation and direct lighting

Brilliant! Not only explains it but gives me the tools to accomplish it. Many thanks for the swift response.
Pixel Perfect Graphics 2 1,122 01-17-2022, 09:32 AM
  Thread: Vegetation and direct lighting
Post: Vegetation and direct lighting

I have the K4 Vegetation Pack from the store and have noticed that when importing the grass model fbx files the models remain unlit as far as direct lighting is concerned, in other words the lighting ...
Pixel Perfect Graphics 2 1,122 01-17-2022, 12:13 AM
  Thread: The Story of Esenthel Engine
Post: RE: The Story of Esenthel Engine

The big guys have adopted these models for one reason and one reason only, to ensure the competition are cut out of the equation and new up and coming game developers get experience using their engine...
Pixel Perfect Offtopic 12 3,844 11-03-2021, 08:27 PM
  Thread: Player mesh disappears after a while.
Post: RE: Player mesh disappears after a while.

I wouldn't recommend using the WORLD_FULL mode unless you have a fixed size level you want to completely load into memory whilst disabling streaming terrain and any automatic loading/unloading of obje...
Pixel Perfect Beginner Questions 9 2,260 08-28-2021, 03:24 PM