Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: Central Europe Agent - C.E.A.
Post: RE: Central Europe Agent - C.E.A.
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Eri_94 |
Showcase |
5 |
6,211 |
07-10-2010, 06:38 PM |
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Thread: Central Europe Agent - C.E.A.
Post: RE: Central Europe Agent - C.E.A.
Yes I know, but this song is the best. I hope that authors won't kill me for that. |
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Eri_94 |
Showcase |
5 |
6,211 |
07-10-2010, 02:27 PM |
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Thread: Central Europe Agent - C.E.A.
Post: Central Europe Agent - C.E.A.
Hi,
here you can se first gameplay: http://www.youtube.com/watch?v=rZqSKDqMZdE
some screens on: http://www.CEAgent.cba.pl
Eri |
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Eri_94 |
Showcase |
5 |
6,211 |
07-10-2010, 09:53 AM |
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Thread: Beginner question
Post: RE: Beginner question
I think that basic-c++ will be enough to make some "games" in EE :P of course if you are better programmer - better games will you develop. |
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Eri_94 |
Support |
2 |
3,356 |
02-13-2010, 02:00 PM |
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Thread: Bullet Time
Post: RE: Bullet Time
like SHINZON said;), in my "game" (http://www.CEAgent.cba.pl) I already have this effect implemented, looks nice :) (thanks Esenthel for tip) the screens should be ready in few days (watch website). |
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Eri_94 |
Support |
5 |
4,815 |
02-13-2010, 01:50 PM |
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Thread: Bullet Time
Post: Bullet Time
How can I make something like bullet time ? Any ideas ? :p
and...
why I have something like this?
[IMG]http://img18.imageshack.us/img18/4006/82422271.th.jpg[/IMG]
(I dropped down the item from the in... |
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Eri_94 |
Support |
5 |
4,815 |
02-12-2010, 11:14 AM |
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Thread: problem with shadows
Post: RE: problem with shadows
solved :D:D:D before in config.txt I had Render=2 now I have Render=0, stupid mistake -_-
Thank you very very much :D
Regards
Eri |
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Eri_94 |
Support |
7 |
5,419 |
02-08-2010, 11:39 AM |
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Thread: problem with shadows
Post: RE: problem with shadows
I have this:
Code:
static void Render()
{
Game::World.draw();
switch(Renderer())
{
case RM_PREPARE:
&nbs... |
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Eri_94 |
Support |
7 |
5,419 |
02-06-2010, 03:03 PM |
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Thread: problem with shadows
Post: RE: problem with shadows
is it possible to "destroy" shadows by clicking "update format" option in converter tool on all models and phys files ? |
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Eri_94 |
Support |
7 |
5,419 |
02-06-2010, 01:33 PM |
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Thread: problem with shadows
Post: RE: problem with shadows
The engine has been updated few times. |
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Eri_94 |
Support |
7 |
5,419 |
01-17-2010, 11:25 AM |
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Thread: problem with shadows
Post: problem with shadows
Hi,
Since I'm using a new version of engine, I don't have shadows. I don't know where is the problem. I changed my code with tutorials and Bloody Massacre code, but it didn't solved the problem. Can y... |
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Eri_94 |
Support |
7 |
5,419 |
01-16-2010, 08:08 PM |
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Thread: SLOTS extern ?
Post: RE: SLOTS extern ?
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Eri_94 |
Support |
2 |
3,254 |
11-07-2009, 01:23 PM |
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Thread: SLOTS extern ?
Post: SLOTS extern ?
Hi,
I would like to do in player.cpp something like this:
Code:
if(slot[SLOT_ARM_R].valid() && slot[SLOT_ARM_R]().type2==WEAPON_PISTOL)
I think that I need to extern SLOTS enum:
(main.h)
Co... |
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Eri_94 |
Support |
2 |
3,254 |
11-06-2009, 10:31 AM |