Search Results
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Thread: Gui Style Editor[SOLVED]
Post: Gui Style Editor[SOLVED]
ive made an image then IVE MADE SURE THATS CROPPED PEEEERFECTLY! then ive used the converter to make an image as a Gfx ive make sure to scale it below 1024 pixel and the image is look good but when iv... |
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Psylixiri |
Graphics |
0 |
2,693 |
02-10-2012, 09:14 PM |
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Thread: Game.Initation()[SOLVED]
Post: Game.Initation()[SOLVED]
there something im wondering... why in Game.initation cant i use a Conditional Expression?
because i needed to checkfiles in the initiation but it doesnt seem to work
i could actually just call a void... |
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Psylixiri |
Beginner Questions |
1 |
3,089 |
02-09-2012, 01:46 AM |
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Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously[SOLVED]
oh ive fixed it its ok ...i had to separate the code in 2 updating section then set an image according to the skill because thats would be stupid to stop the game update while switching skill.. obviou... |
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Psylixiri |
Gui |
5 |
5,885 |
02-09-2012, 01:40 AM |
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Thread: Eclipse SDK
Post: Eclipse SDK
even so esenthel doesnt support Eclipse C++ SDK
im having issue regarding a link tool in it while building the engine
Code:
LINK : fatal error LNK1561: entry point must be defined
what doe that mean? |
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Psylixiri |
Offtopic |
0 |
4,241 |
02-05-2012, 02:43 AM |
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Thread: AutoUpdater
Post: AutoUpdater
can ive updated the SDK today it said
Code:
cant write to Tool/AutoUpdate.exe
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Psylixiri |
Support |
1 |
3,696 |
02-04-2012, 08:19 PM |
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Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously
im still trying to make that function work and now im stuck because of the constant update i cant seem to be able to make 2 step until the update happen and then reset
and if i separate the function i... |
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Psylixiri |
Gui |
5 |
5,885 |
01-31-2012, 07:24 PM |
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Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously
(01-29-2012 03:06 AM)TBJokers Wrote: if(Ms.bp(0))
{
ATTACKS attack;
if(Gui.ms()==attacks[FIREBALL]){attack=FIREBALL;}
if(Gui.ms()==attacks[ICEBALL]) {attack=ICEB... |
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Psylixiri |
Gui |
5 |
5,885 |
01-29-2012, 03:40 AM |
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Thread: i dunno seriously[SOLVED]
Post: i dunno seriously[SOLVED]
im currently trying to make an actionslotchooser work but ive run across someting weird.
ive put my actionslotchooser to apear when being created and so when i click everywhere it hide went to hide.
n... |
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Psylixiri |
Gui |
5 |
5,885 |
01-29-2012, 01:16 AM |
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Thread: hardware cursor
Post: RE: hardware cursor
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Psylixiri |
Feature Requests |
3 |
5,055 |
01-25-2012, 06:21 PM |
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Thread: hardware cursor
Post: hardware cursor
when in fullscreen using hardware cursor would.. make it better someone while aiming something.. i dunno if i can ask a feature ..it remind me that only a certain kind of liscence can ask for a reques... |
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Psylixiri |
Feature Requests |
3 |
5,055 |
01-25-2012, 01:53 PM |
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Thread: casting an Int
Post: RE: casting an Int
ok...so its so... simple.. damnit |
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Psylixiri |
Beginner Questions |
4 |
4,684 |
01-24-2012, 05:03 PM |
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Thread: casting an Int
Post: RE: casting an Int
as i said.. i want a Gui device to return a value...im searching a way to..but the only case ive tought to is put endless cases of if Gui.ms==attack[FIREBALL] return a value
would look weird dont you? |
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Psylixiri |
Beginner Questions |
4 |
4,684 |
01-24-2012, 04:53 PM |
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Thread: Mouse Character Control
Post: RE: Mouse Character Control
actually there's some sample of code used for player in the tutorial of the sdk
for example
Code:
Players[0].angle.x-=Ms.d().x;
that code wich actually use your mouse device to translate the world ar... |
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Psylixiri |
Beginner Questions |
7 |
6,486 |
01-24-2012, 04:08 PM |
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Thread: casting an Int
Post: casting an Int
im trying to cast from an Enumeration to an Int to be able to see if the mouse focus on an obj and eventually return a value for a member
the only code ive seen wich seen possibly being related to an ... |
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Psylixiri |
Beginner Questions |
4 |
4,684 |
01-24-2012, 03:59 PM |
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Thread: static flts
Post: RE: static flts
i can still do automatic level up.. lol.. |
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Psylixiri |
Support |
2 |
4,093 |
11-22-2011, 10:38 PM |
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Thread: static flts
Post: static flts
i've been trying to modify a floats using a button func but i cant call the floats of the class member within the button func member
do anyone know how to do that?
because if i do try to call it.. the... |
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Psylixiri |
Support |
2 |
4,093 |
11-22-2011, 09:35 PM |
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Thread: button func
Post: button func
im trying to call a button func from chr.h but i dont seem to be able to make it work
look i wrote
Code:
Button add_Strenght;
/************************************************************************... |
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Psylixiri |
Beginner Questions |
1 |
3,418 |
11-19-2011, 08:28 PM |
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Thread: convert objparams
Post: RE: convert objparams
ok.. but now i wonder how to set a mesh to an obj..in the tutorial we don't see anything that browse the directory
and i'm confuse on how to set a mesh to an obj |
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Psylixiri |
Beginner Questions |
3 |
4,420 |
11-18-2011, 08:51 PM |
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Thread: convert objparams
Post: convert objparams
look i'm trying to increase the param health of the goblin depending the level of the player but i don't know why it doesnt work
Code:
Game::ObjParamsP... |
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Psylixiri |
Beginner Questions |
3 |
4,420 |
11-18-2011, 07:10 PM |
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Thread: Shader dither error
Post: RE: Shader dither error
oh kool it work.. thank you |
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Psylixiri |
Support |
4 |
5,208 |
11-17-2011, 08:00 PM |