Search Results
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Forum |
Replies |
Views |
Posted
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Thread: Clothmesh?
Post: RE: Clothmesh?
https://docs.nvidia.com/gameworks/conten...vcloth.htm
Try to get this in soon. |
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txguy |
Beginner Questions |
2 |
277 |
01-24-2023, 07:31 AM |
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Thread: Clothmesh?
Post: Clothmesh?
Non functioning. Is there another way for making wind affect the warriors cloak?
That sounds complex for someone without an associates degree in programming and a beginner in graphics.
Many engines h... |
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txguy |
Beginner Questions |
2 |
277 |
01-22-2023, 05:16 AM |
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Thread: Runtime Material+Import
Post: RE: Runtime Material+Import
ImportWrapper for asset application folder. It just uses the filename and path.
The extension testing is ugly but works. If there is an easier way I would appreciate an answer.
If you use 3ds you wil... |
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txguy |
Support |
6 |
1,027 |
01-18-2023, 03:52 AM |
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Thread: MIssing Header For Builder
Post: MIssing Header For Builder
Missing MwmUtil.h
https://fossies.org/linux/misc/motif-2.3.8.tar.gz/
Copy Xm folder here.
Engine/H/_/
Creating Code Editor Data I'm getting this error.
Unexpected Symbol.
Line (40): "namespace std{... |
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txguy |
Support |
0 |
352 |
12-14-2022, 12:43 PM |
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Thread: Climb Ladders?
Post: RE: Climb Ladders?
Thank you. This gives me a bit more comprehension of how I might can accomplish this in the future if I spend time learning this engine. |
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txguy |
Beginner Questions |
2 |
374 |
12-08-2022, 07:39 AM |
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Thread: Climb Ladders?
Post: Climb Ladders?
Hoping somoene can help me understand how this is accomplished..
Given a climb animation and an animation for when reaching the top what is the logic behind determining how to trigger the top animati... |
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txguy |
Beginner Questions |
2 |
374 |
12-07-2022, 09:16 AM |
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Thread: Control access of project editor?
Post: Control access of project editor?
Wanted to let my nephew build maps if I make a game but need to prevent him from deleting stuff.
From what I can tell I would need to implement some sort of restriction mechanism but was wondering if ... |
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txguy |
Beginner Questions |
0 |
232 |
12-07-2022, 05:19 AM |
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Thread: Ubuntu install dependencies.
Post: RE: Ubuntu install dependencies.
Thank you. I didnt know there was a forum for this engine until i after I installed it. |
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txguy |
Platforms (Windows, Mac, Linux, Android, iOS) |
2 |
317 |
12-07-2022, 05:06 AM |
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Thread: Runtime Material+Import
Post: RE: Runtime Material
This gets mesh in editor correctly and works with my fbx and wavefront test models.
Edit.EditorInterface EI;
Str message;
if(!EI.connect(message))Exit(message);
UID meshid = EI.newElm(Edit.ELM_OB... |
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txguy |
Support |
6 |
1,027 |
12-06-2022, 12:32 PM |
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Thread: Runtime Material+Import
Post: RE: Runtime Material
Before import point part index and material Memptrs.
MemPtr<XMaterial> mats;
MemPtr<int> partindex;
MemPtr<XAnimation>animations;
Skeleton* skeleton;
Mems<XMaterial> xmater... |
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txguy |
Support |
6 |
1,027 |
12-06-2022, 04:57 AM |
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Thread: Ubuntu install dependencies.
Post: Ubuntu install dependencies.
Took me awhile googling the dependencies after install so this might be useful for future ubuntu users.
sudo apt-get install clang
sudo apt-get install libx11-dev
libx1-dev
libxinerama-dev
sudo apt... |
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txguy |
Platforms (Windows, Mac, Linux, Android, iOS) |
2 |
317 |
12-05-2022, 10:05 AM |
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Thread: Contribute code examples
Post: Contribute code examples
What's the best way? Is their a git repo with examples or some other way. Like this engine but getting beyond game basic examples is difficult for programmers without alot of game experience. Simple t... |
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txguy |
Beginner Questions |
0 |
238 |
12-05-2022, 06:36 AM |
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Thread: Future Playstation 4 support?
Post: Future Playstation 4 support?
This is the one thing that makes developers choose other engines. I would just use this one and make them buy a computer if they want to play the game. Unreal has the 5 and beyond but many 4 still in ... |
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txguy |
Beginner Questions |
0 |
246 |
12-05-2022, 05:30 AM |
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Thread: Basic string functions?
Post: RE: Basic string functions?
Thank you for creating this engine.
skiplast got it done. |
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txguy |
Beginner Questions |
2 |
286 |
12-05-2022, 04:29 AM |
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Thread: Editor Enhancement.
Post: Editor Enhancement.
Instant import from assets directory.
Bookmarks list for setting code navigation points so jumping around in large projects is fast.
Like the star in ubuntu. |
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txguy |
Feature Requests |
0 |
415 |
12-04-2022, 11:10 AM |
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Thread: Basic string functions?
Post: Basic string functions?
substring equivalent.
And is there contains char?
string path = "somepath.txt";
Int pos = stringpos(".");
string extension = path.sub(pos,4);
Found First and Last. |
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txguy |
Beginner Questions |
2 |
286 |
12-04-2022, 08:22 AM |
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Thread: Error After System Reset
Post: RE: Error After System Reset
Ok. Said something about data corruption so I started thinking I should backup often. |
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txguy |
Support |
2 |
464 |
12-03-2022, 08:36 AM |
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Thread: Error After System Reset
Post: Error After System Reset
Browser hung ubuntu and i hit reset. After recovery I tried to open project in editor and got project already opened in editor. This seems like it corrected itself after opening project and exiting al... |
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txguy |
Support |
2 |
464 |
12-02-2022, 12:54 PM |
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Thread: Runtime Material+Import
Post: RE: Runtime Material
Sets object mesh.
Object gobject;
MeshPtr meshptr = &mesh;
gobject.mesh(true, meshptr); |
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txguy |
Support |
6 |
1,027 |
12-02-2022, 08:56 AM |
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Thread: Runtime Material+Import
Post: RE: Runtime Material
I only get the fps counter. If i render text after the switch in the render function it doesnt appear though nor does the mesh. I appreciate your help because the img is saving on the drive and this c... |
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txguy |
Support |
6 |
1,027 |
12-01-2022, 08:43 AM |