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  Thread: GUI
Post: RE: GUI

1) For the login gui you have to delete the GuiObjs. You should have something like PHP Code: GuiObjs mLoginGui;  and before leaving the login screen you have to perform: PHP Code: mLoginGui...
Semmy13 Support 5 3,592 05-19-2011, 10:02 PM
  Thread: Chartivus Online - University Project ;)
Post: Chartivus Online - University Project ;)

Hi guys, I want to share with you the trailer (a really rough one, we know) about our university project (me and willyrs). This is a non-commercial prototype of an online game and we made it in about...
Semmy13 Showcase 5 4,611 05-19-2011, 04:13 PM
  Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type

Just so simple ;) Now it works! Thank you very much (I've spent one day on this problem) :D [Edit] Flagged as solved :D
Semmy13 Beginner Questions 5 3,572 05-19-2011, 11:44 AM
  Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type

Thanks for the reply. I've already check it. There is the global variable: PHP Code: Game::ObjMemx<Game::Item> Items;  During the world init you set it as OBJ_ITEM container: PHP Code...
Semmy13 Beginner Questions 5 3,572 05-19-2011, 10:51 AM
  Thread: [Solved] Problem spawning custom type object
Post: RE: Problem spawning custom object type

I'm looking the bloody massacre code and I see that it use a single AI class with an enum type and some switches in every function. There's no way to use different classes for different npc?
Semmy13 Beginner Questions 5 3,572 05-19-2011, 10:33 AM
  Thread: [Solved] Problem spawning custom type object
Post: [Solved] Problem spawning custom type object

Hi guys, I need again you help. I'm working at an university project. This will be an mmo. I've added in the enum.h file a couple of custom types for my character. When I receive other players data in...
Semmy13 Beginner Questions 5 3,572 05-18-2011, 09:02 PM
  Thread: Server
Post: RE: Server

I ask you sorry but I can't make it work. I have to send some structs and I've Str and other values inside them. When I try to send the entire structure using PHP Code: connection.dataFull( &...
Semmy13 Network 8 4,475 05-09-2011, 11:01 PM
  Thread: new engine version
Post: RE: new engine version

Ok, thanks. Now it works. The next time I'll check the notes :D
Semmy13 Support 11 6,327 05-05-2011, 08:13 AM
  Thread: new engine version
Post: RE: new engine version

I wait until this morning but I can't autoupdate the engine yet. It tell me "server is unavailable or new version ...." :P
Semmy13 Support 11 6,327 05-05-2011, 07:50 AM
  Thread: new engine version
Post: RE: new engine version

Thanks ;)
Semmy13 Support 11 6,327 05-04-2011, 10:23 PM
  Thread: Server
Post: RE: Server

My string is into a struct: PHP Code: extern struct server_data {    std::wstring ip;    int port;} srvData;  And here I use...
Semmy13 Network 8 4,475 05-04-2011, 03:19 PM
  Thread: Server
Post: RE: Server

I have a problem tryng to send a string over a network connection. After sending a std::wstring longer more than 5 o 6 chars I receive some Japan chars in the client :O
Semmy13 Network 8 4,475 05-04-2011, 02:41 PM
  Thread: Server
Post: RE: Server

A really good news. Thanks :D
Semmy13 Network 8 4,475 05-03-2011, 07:25 PM
  Thread: The MMO
Post: RE: The MMO

And maybe a little of Mount&Blade :D
Semmy13 Ineisis Online 153 73,958 05-03-2011, 07:11 PM
  Thread: Server
Post: Server

Hi guys, reading the roadmap I've seen that there's a way to start a server without GPU support. Can I do the same thing using the SDK ? Thanks for the replies
Semmy13 Network 8 4,475 05-03-2011, 07:01 PM
  Thread: Problem loading world files from code
Post: RE: Problem loading world files from code

Using your instruction it works :O Also using Cam.set(); Really thanks!
Semmy13 Beginner Questions 7 4,857 04-15-2011, 06:02 PM
  Thread: Problem loading world files from code
Post: RE: Problem loading world files from code

Ok... now I can load the world and one OBG_PLAYER. However the camera desn't stick to the player. I'm using this code: PHP Code: void updateCamera(){    Player &plr=P...
Semmy13 Beginner Questions 7 4,857 04-15-2011, 10:59 AM
  Thread: Problem loading world files from code
Post: RE: Problem loading world files from code

Ok... the editor just don't save the world files. Now, after a couple of try, also the editor crash when I try to start it. Maybe is better if I try with a fres installation :P
Semmy13 Beginner Questions 7 4,857 04-15-2011, 08:27 AM
  Thread: Problem loading world files from code
Post: RE: Problem loading world files from code

Thanks, but my world is in the Data root "C:/...../myProject/Data/prova.world" Before loading the world I also print a Img located in the folder Data/img/logo.gfx" and it works
Semmy13 Beginner Questions 7 4,857 04-14-2011, 10:04 PM
  Thread: Problem loading world files from code
Post: Problem loading world files from code

Hi guys. I currently have a strange problem. Probably is just some kind of stupid mistake I'm doing. I've set the data path using PHP Code: DataPath("Data");  After that I try to load the world...
Semmy13 Beginner Questions 7 4,857 04-14-2011, 09:22 PM