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Post Author Forum Replies Views Posted [asc]
  Thread: Seem to be a path finding glitch
Post: RE: Seem to be a path finding glitch

Pathfinding is calculated by the library https://github.com/recastnavigation/recastnavigation So you could ask for some ideas there.
Esenthel Support 5 1,003 11-28-2023, 04:15 AM
  Thread: [Bug] Cone light glitch
Post: RE: [Bug] Cone light glitch

There's a very high chance that this is a bug in GPU Driver.
Esenthel Support 3 256 11-18-2023, 10:40 AM
  Thread: November 2023
Post: November 2023

Updated Esenthel Source: -optimized and fixed 'TriBlend' not working in some cases, also now it doesn't require 'p' being on 'tri' plane
Esenthel Version History 0 152 11-15-2023, 08:22 AM
  Thread: Use of Chinese font - causes error ?
Post: RE: Use of Chinese font - causes error ?

Yes I separate. The font with asian will have lower size, and font without, will have bigger size.
Esenthel Gui 4 132 11-14-2023, 04:46 AM
  Thread: Alternative payment methods in the store
Post: RE: Alternative payment methods in the store

There's one other alternative: https://github.com/sponsors/GregSlazinski
Esenthel Support 2 146 11-13-2023, 01:39 PM
  Thread: Use of Chinese font - causes error ?
Post: RE: Use of Chinese font - causes error ?

Reduce your font "Size", with these settings your font size can reach 2GB+.
Esenthel Gui 4 132 11-13-2023, 10:17 AM
  Thread: [Released on Steam]Tome Of Fates
Post: RE: [Released on Steam]Tome Of Fates

Good luck :)
Esenthel Showcase 15 2,537 11-11-2023, 05:06 AM
  Thread: Having issues importing custom characters into Dragon Fury.
Post: RE: Having issues importing custom characters into...

Hello, this error means that there is no foot bone in the model (bones need to have correct names) that's mentioned somewhere in the character import documentation
Esenthel Support 1 140 11-09-2023, 06:49 AM
  Thread: Dragon Fury Character Mod Issue
Post: RE: Dragon Fury Character Mod Issue

Maybe your bones don't have good names and are not recognized. https://esenthel.com/?id=doc#Importing_Characters and Find section with the text: If a bone type is not properly detected, for example h...
Esenthel Support 3 288 11-05-2023, 05:49 AM
  Thread: [Bug] Cone light glitch
Post: RE: [Bug] Cone light glitch

Please try updating to latest engine source code first, there were some possible workarounds for graphics bugs. Let me know if you still have problem with latest source.
Esenthel Support 3 256 11-03-2023, 06:03 AM
  Thread: glitch with text extra
Post: RE: glitch with text extra

Please update to latest source and let me know if it's ok now.
Esenthel Gui 9 479 10-31-2023, 08:42 AM
  Thread: October 2023
Post: RE: October 2023

Updated Esenthel Source: -Depth of Field will work faster when D.dofIntensity is <1 -fixed some text gone missing when drawing multi-line texts
Esenthel Version History 1 340 10-31-2023, 08:41 AM
  Thread: glitch with text extra
Post: RE: glitch with text extra

I've tried but works fine. Please specify the exact D.mode at which you can see the problem.
Esenthel Gui 9 479 10-30-2023, 03:54 PM
  Thread: glitch with text extra
Post: RE: glitch with text extra

Your sample project shows something different: https://www.dropbox.com/scl/fi/znng3zuq1...xf57u&dl=0 Where is the problem there? Also your code if(i%5 == 5) will not execute because i%5 gives range 0...
Esenthel Gui 9 479 10-30-2023, 10:24 AM
  Thread: glitch with text extra
Post: RE: glitch with text extra

If you can send me some simple *.EsenthelProject with the issue reproduced, I can investigate it.
Esenthel Gui 9 479 10-29-2023, 05:12 AM
  Thread: October 2023
Post: October 2023

Updated Esenthel Source: -reduced memory usage for mesh vertex data -'Atmosphere' can now specify custom color using 'rayleigh_scattering' param -improvements to back-face culling shaders Fixes: -fix...
Esenthel Version History 1 340 10-27-2023, 07:55 AM
  Thread: How can I setup Orthor view for camera like this video
Post: RE: How can I setup Orthor view for camera like th...

Orthographic is not fully supported by the engine, so it's not officially available. Please use LOW FOV. For isometric effect I like to stick with 25 Degrees FOV for my own games.
Esenthel Support 1 274 10-23-2023, 12:45 PM
  Thread: Creation of Obj class
Post: RE: Creation of Obj class

Hi and thank you for your support! All codes are available on GitHub: https://github.com/Esenthel/EsenthelEngi...me/Objects How to access source: https://esenthel.com/?id=doc#Accessing_Source
Esenthel Beginner Questions 1 177 10-12-2023, 01:43 PM
  Thread: How to keep scale for custom object class in editor
Post: RE: How to keep scale for custom object class in e...

https://github.com/Esenthel/EsenthelEngi...ic.cpp#L27 This example stores the scale in its _matrix_scaled member.
Esenthel Support 2 378 10-04-2023, 05:55 AM
  Thread: Engine source download link
Post: RE: Engine source download link

https://esenthel.com/forum/showthread.php?tid=11452
Esenthel Beginner Questions 2 249 09-28-2023, 05:41 PM