Search Results
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Replies |
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Posted
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Thread: Code editor line number
Post: RE: Code editor line number
amazing support... line numbers and the dark colored scheme... |
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macklebee |
Feature Requests |
31 |
24,114 |
03-19-2013, 12:59 AM |
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Thread: Code editor line number
Post: RE: Code editor line number
(03-15-2013 02:02 PM)Esenthel Wrote: Ok, added to the roadmap! :)
wow... I am sorry but I am just flabbergasted by your customer relations skills and willingness to support your customers. The... |
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macklebee |
Feature Requests |
31 |
24,114 |
03-15-2013, 07:47 PM |
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Thread: Code editor line number
Post: RE: Code editor line number
yeah it looks like maybe it was in the works... as there is an Edit>Go to Line that allows you to put in a line number... it would be a nice thing as it is something everyone has gotten used to hav... |
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macklebee |
Feature Requests |
31 |
24,114 |
03-15-2013, 03:46 AM |
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Thread: value buttons
Post: RE: value buttons
ahhh nice... knew it was just my misunderstanding... thanks! |
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macklebee |
Beginner Questions |
2 |
3,109 |
03-04-2013, 10:58 PM |
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Thread: value buttons
Post: value buttons
What is the trick to use the buttons with the ^ symbol to change values? For example the material editor has one next to almost every option. I click on the button but nothing happens - at least from ... |
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macklebee |
Beginner Questions |
2 |
3,109 |
03-04-2013, 10:01 PM |
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Thread: Frame Object
Post: RE: Frame Object
click the >o< icon right above the camera box... that should center the selected object in the view |
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macklebee |
Tools |
8 |
6,058 |
03-04-2013, 09:52 PM |
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Thread: ..license purchase..
Post: RE: ..license purchase..
congrats NA... glad to have you with us :) |
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macklebee |
Support |
17 |
13,257 |
03-03-2013, 02:35 PM |
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Thread: Leadwerks Invasion
Post: RE: Leadwerks Invasion
good to see you pixel! yes, when the time comes i think you will like it here. |
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macklebee |
Offtopic |
77 |
61,504 |
03-02-2013, 12:10 AM |
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Thread: AutoUpdate Tool
Post: RE: AutoUpdate Tool
good to know. thanks for the info, tottel. |
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macklebee |
Beginner Questions |
6 |
4,676 |
02-28-2013, 09:20 PM |
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Thread: ..hello to everybody..
Post: RE: ..hello to everybody..
(02-28-2013 11:02 AM)Flexman Wrote: I've been working on a helicopter simulation project called Combat-Helo..
you should post a link so people can see the beauty of combat helo... |
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macklebee |
Say Hello |
32 |
19,763 |
02-28-2013, 08:14 PM |
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Thread: Divergence: Esenthel-Powered MMO on IndieGoGo
Post: RE: Divergence: Esenthel-Powered MMO on IndieGoGo
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macklebee |
Showcase |
43 |
39,003 |
02-28-2013, 01:18 AM |
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Thread: Divergence: Esenthel-Powered MMO on IndieGoGo
Post: RE: Divergence: Esenthel-Powered MMO on IndieGoGo
some nice screeshots... look forward to seeing more. |
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macklebee |
Showcase |
43 |
39,003 |
02-28-2013, 12:35 AM |
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Thread: ..hello to everybody..
Post: RE: ..hello to everybody..
if wife gives an increase in allowance this weekend then I am in as well... looks like i was one week too late to get it cheaper :( oh well, im having too much fun with this... such a nice engine. And... |
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macklebee |
Say Hello |
32 |
19,763 |
02-27-2013, 12:58 PM |
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Thread: ..hello to everybody..
Post: RE: ..hello to everybody..
hey NA... i hope things can be answered to your satisfaction so you end up here. Had the events last night unfolded a week ago, I would have already purchased esenthel last week and got it when it was... |
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macklebee |
Say Hello |
32 |
19,763 |
02-26-2013, 04:12 PM |