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Post Author Forum Replies Views Posted [asc]
  Thread: A change of direction
Post: RE: A change of direction

Nice work! This will be a fantastic experience in VR :)
Dalmat Offtopic 66 40,557 03-28-2016, 10:39 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Bump for beta preview :) Working hard, input is there, now to sort out win 10 support and latest oculus rift SDK. We have a path and know how to do it, we just need some time. Thanks everyone!
Dalmat Showcase 57 48,976 03-28-2016, 07:11 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

We are glad also, sorry we dont check the forum that much, there was so much going on, we are currently in USA, the whole team in BoostVC accelerator, trying to get funded, as we alone cant push it an...
Dalmat Showcase 57 48,976 03-13-2016, 05:30 AM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Bump, with a reason ;)
Dalmat Showcase 57 48,976 09-11-2015, 10:14 AM
  Thread: Hardware Instancing is on the Way
Post: RE: Hardware Instancing is on the Way

Thank you Zervox! Thank you Greg!
Dalmat News 12 9,548 08-07-2015, 01:27 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Another update, so i bump!
Dalmat Showcase 57 48,976 06-08-2015, 02:59 PM
  Thread: EE Library Elements
Post: RE: EE Library Elements

The way we work now we have a lot of shared content and we were still on EE1.0. Now, if we have to work with only 1 project.. that will be a mess.. I know that we can share trough a shared folder.. bu...
Dalmat Feature Requests 7 5,657 02-03-2015, 01:27 PM
  Thread: EE Library Elements
Post: RE: EE Library Elements

We wonder the same thing as of now. Is it possible, Rubeus, have you found a way? Thanks!
Dalmat Feature Requests 7 5,657 01-30-2015, 04:33 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

hahaha, merciless system. At least she doesn't worry about fingernails and what dress will she have tonight :D
Dalmat Showcase 259 136,200 01-27-2015, 01:11 PM
  Thread: The Kingdom Of Soul
Post: RE: The Kingdom Of Soul

Hey Pixel! Give that blacksmith a wife!! Now! :D
Dalmat Showcase 259 136,200 01-19-2015, 02:57 PM
  Thread: Sandbox Tech Demo Project
Post: RE: Sandbox Tech Demo Project

Fantastic work! I would gladly play with it! :)
Dalmat Showcase 15 18,150 11-07-2014, 07:44 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Just send it we will sort it out ! :-)
Dalmat Showcase 57 48,976 11-06-2014, 02:02 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Hello Pixel :) Yes we are here, got stuck in our cave and worked our asses off.. We have some amazing tech on the way thanks to EE, now we are moving to EE3 from EE1, and implementing a whole new se...
Dalmat Showcase 57 48,976 11-06-2014, 12:46 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Just an update to the post, it has been a long time, but we are alive and kicking. :)
Dalmat Showcase 57 48,976 11-05-2014, 09:42 AM
  Thread: The Big update has arrived!
Post: RE: The Big update has arrived!

Nice one, keep them coming :)
Dalmat News 14 10,997 10-02-2014, 10:07 AM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

Thanks guys. If you are running it on a slow laptop use simple rendering option, performs much better :)
Dalmat Showcase 57 48,976 03-05-2014, 01:15 PM
  Thread: 3DEA SpaceSys
Post: RE: 3DEA SpaceSys

New update guys, who wants to try it out check the forums! Pm me if you have any questions..
Dalmat Showcase 57 48,976 03-04-2014, 11:58 AM
  Thread: Render to texture
Post: RE: Render to texture

Got it, thanx! :)
Dalmat Beginner Questions 8 4,437 02-11-2014, 12:11 PM
  Thread: Render to texture
Post: RE: Render to texture

We would like to make the same thing, is it possible with a new shader? one that renders text to texture?
Dalmat Beginner Questions 8 4,437 02-10-2014, 11:45 AM
  Thread: River water not drawn on area
Post: River water not drawn on area

I have seen this before, but I ignored it, now it is an issue I cannot fix. Water in editor is in its place, but a part of water mesh is not drawn in game and is cut along the area line/end, I have n...
Dalmat Graphics 1 2,096 01-15-2014, 11:09 AM