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  Thread: Questions about Areas and Mesh.
Post: RE: Questions about Areas and Mesh.

Noone knows?
LykosEpp Beginner Questions 2 2,169 04-18-2013, 05:29 PM
  Thread: Questions about Areas and Mesh.
Post: Questions about Areas and Mesh.

1) How do you define areas and the MeshParts (in the editor)? Can you define it in the code? 2)In a MeshPart of an area can you add a second material in code? 3)How do you obtain the Mshb of the ...
LykosEpp Beginner Questions 2 2,169 04-16-2013, 03:27 PM
  Thread: Function for height calculate
Post: Function for height calculate

What is the function and the way to calculate the height at a certain point on the map?
LykosEpp Beginner Questions 2 2,277 03-06-2013, 08:50 PM
  Thread: Programmable Colour Change of the Terrain in 1.0
Post: RE: Programmable Colour Change of the Terrain in 1...

No I'm doing it on Editor 1.. Should i upgrade? Is the demo version enough for my project?
LykosEpp Beginner Questions 8 4,068 03-03-2013, 04:07 PM
  Thread: Programmable Colour Change of the Terrain in 1.0
Post: RE: Colour Change

Hmm interesting!How can i do that?Can you please give me some more information about the way i could create this application?
LykosEpp Beginner Questions 8 4,068 02-27-2013, 10:44 PM
  Thread: Programmable Colour Change of the Terrain in 1.0
Post: RE: Colour Change

That means that i can't do it?
LykosEpp Beginner Questions 8 4,068 02-27-2013, 04:04 PM
  Thread: Programmable Colour Change of the Terrain in 1.0
Post: Programmable Colour Change of the Terrain in 1.0

Is there a way to change the colour of the terrain using the code if for example the height is bigger than a value? I look at the heightmap.h tutorial but i dont understand and i am not sure that it d...
LykosEpp Beginner Questions 8 4,068 02-27-2013, 03:33 PM
  Thread: Multiple questions
Post: RE: Multiple questions

My problem is that i am trying to create a very large world that it is not possible to do everything i want through the editor. These things i ask above is it possible to do them without the editor?
LykosEpp Beginner Questions 6 4,069 01-27-2013, 03:04 PM
  Thread: Multiple questions
Post: RE: Multiple questions

(12-13-2012 08:18 PM)Tottel Wrote:  1. Do you mean all of the heightmaps placed in the same world? 2. You could place them randomly (get the heightmap height at random XZ position), but do you ...
LykosEpp Beginner Questions 6 4,069 01-07-2013, 04:06 AM
  Thread: Multiple questions
Post: Multiple questions

I've been using esenthel 3 months now for a project for my university.. Although i have some questions more.. 1)Can i add multiple heightmaps through the code? I have for example 100 heightmaps saved...
LykosEpp Beginner Questions 6 4,069 12-12-2012, 05:55 PM
  Thread: Newbie quest
Post: RE: Newbie quest

(11-15-2012 09:44 AM)cmontiel Wrote:  If you have the heightmap as texture, in Esenthel editor you can use Heightmap->Import Height. If you have the heightmap as 3d model, you should export ...
LykosEpp Beginner Questions 9 4,908 11-16-2012, 12:53 AM
  Thread: Newbie quest
Post: RE: Newbie quest

OK thanks skykill.It was the second one at linker.Although,my programm in visual basic works fine when i try to run the .exe it sais that cannot find engine.pak! Now i come again to the second questi...
LykosEpp Beginner Questions 9 4,908 11-14-2012, 09:59 PM
  Thread: Newbie quest
Post: RE: Newbie quest

(11-13-2012 07:58 AM)Tottel Wrote:  What runewake2 said, make sure you have Visual Studio for C++. If you're using Visual Studio 2012, right click your solution on the left side in visual studi...
LykosEpp Beginner Questions 9 4,908 11-14-2012, 04:55 PM
  Thread: Newbie quest
Post: Newbie quest

Hi i'm doing a project for my degree and i must use esenthel. Still i am on first steps but i have some difficulties trying to overlap. I've never used Visual basic or esenthel before, so i have some...
LykosEpp Beginner Questions 9 4,908 11-13-2012, 01:51 AM