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  Thread: Off line work support
Post: Off line work support

Hi, I would like to know if it would be possible to allow users to buy a year subscription license allowing them to work in offline mode ? Or have some system making online license check only once p...
mario Feature Requests 2 2,593 09-10-2017, 04:46 PM
  Thread: VS C++ 2010 on win 64 bit
Post: RE: VS C++ 2010 on win 64 bit

How do i do that ? Do i must re install VS 2010 ? OR change some config on it ? OR change Esenthel config ?
mario Support 3 2,586 03-26-2013, 03:40 PM
  Thread: VS C++ 2010 on win 64 bit
Post: VS C++ 2010 on win 64 bit

Hi, I use Win 7 , i have a 64 bit PC. When trying to launch Esenthel 2 examples i have this warning : [img]http://s21.postimg.org/82z6pb7o7/bug.jpg[/img] Could someone tell me if i need to adjust so...
mario Support 3 2,586 03-26-2013, 12:29 PM
  Thread: source code folder :
Post: source code folder :

Well i've been throught the folder named "tutorials/source" There are examples i can run under Visual Studio. But once i try to run advanced ones they are problems ? like this lines of code : *****...
mario Beginner Questions 1 1,914 01-27-2013, 09:25 PM
  Thread: Make a complete game without script :
Post: RE: Make a complete game without script :

I juts seen more maths and lot of functions called in the same file that was what could have disturbed me. Well i'll stay with C++ if it is possible, it's the type of IDE i use mainly.
mario Beginner Questions 3 2,536 01-27-2013, 02:23 PM
  Thread: Make a complete game without script :
Post: Make a complete game without script :

I begin to program Esenthel, and i used the C++ tutorials. I took a look at the code editor of the world editor , and i found that lot more complicated. So it is possible to make worlds (import meshe...
mario Beginner Questions 3 2,536 01-26-2013, 08:36 PM
  Thread: FBX support :
Post: RE: FBX support :

I didn't undertsood it was drag and drop ! Just imported some FBX animated character , than i saved mesh, skel, animation and launched the animation tutorials of Esenthel, it works great. Thanks for t...
mario Feature Requests 2 2,303 01-26-2013, 04:04 PM
  Thread: FBX support :
Post: FBX support :

Hi, Esenthel is a great engine and cheap. What i don't like is the restricted skeleton system. Will it be in V2 to simply import the FBX model, and just call animation names to play them ? simply lik...
mario Feature Requests 2 2,303 01-26-2013, 02:13 PM