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Post Author Forum Replies Views Posted [asc]
  Thread: dae models
Post: RE: dae models

Mmm so, maybe the problem is the model... I'll try with another!
WiLLyRS Beginner Questions 3 4,768 06-14-2011, 05:49 PM
  Thread: dae models
Post: dae models

Hi guys! yes, i know, there is a topic titled .dae import 2 topic under mine, but it's not my problem :) I've downloaded a .dae model from a free model site, don't remember which, but when I drag and ...
WiLLyRS Beginner Questions 3 4,768 06-14-2011, 01:20 PM
  Thread: Esenthel font
Post: RE: Esenthel font

thanks :)
WiLLyRS Beginner Questions 2 3,769 06-11-2011, 09:40 AM
  Thread: Esenthel font
Post: Esenthel font

Hi! Maybe is a dumb question but i can't find it, can i download the esenthel font and where? I mean the one used by default while writing text in button etc...?
WiLLyRS Beginner Questions 2 3,769 06-10-2011, 10:01 PM
  Thread: Spawning NPC names
Post: RE: Spawning NPC names

Thanks, now I've adapted it to mine! I had to do D.text(tds,screen,name,-1), don't know why! :)
WiLLyRS Gui 6 5,863 05-30-2011, 11:34 AM
  Thread: Spawning NPC names
Post: RE: Spawning NPC names

lol i should have look better the functions, i wrote a function Dist() by myself XD I was trying to do something like that but I was still trying to find a good "function" for the text scale :P D.tex...
WiLLyRS Gui 6 5,863 05-28-2011, 11:42 AM
  Thread: Spawning NPC names
Post: RE: Spawning NPC names

thanks ^^
WiLLyRS Gui 6 5,863 05-27-2011, 02:45 PM
  Thread: Spawning NPC names
Post: Spawning NPC names

Hi, I have a little problem with the spawning of the other players and npc name above their head. I've done this and it works: Code:     for(int i=0; true; i++)   ...
WiLLyRS Gui 6 5,863 05-27-2011, 02:32 PM
  Thread: Chartivus Online - University Project ;)
Post: RE: Chartivus Online - University Project ;)

-Sorry for the english :| -Yes, it's the tutorial world XD We didn't have the time to take to water to our world XD Low fps that's because my video card sucks :S And i was running the server and 2 cl...
WiLLyRS Showcase 5 6,905 05-19-2011, 07:00 PM
  Thread: Chartivus Online - University Project ;)
Post: RE: Chartivus Online - University Project ;)

mmh, in fact i could have changed the animation :P by the way, thanks :)
WiLLyRS Showcase 5 6,905 05-19-2011, 04:59 PM
  Thread: Change img valor
Post: RE: Change img valor

I've tried Image myHand0; myHand0.Import(S + "gfx/mCards/" + card->name + ".gfx", -1, -1, -1); my0->image=&myHand0; but result is BadPtr :( it this the way to do it?
WiLLyRS Gui 4 4,865 05-17-2011, 09:24 PM
  Thread: Change img valor
Post: RE: Change img valor

button->style doesn't exist there is button->image with default "&Gui.imagebutton" but i can't understand how manipulate it. If I try myButton->image = &Gui.imagebutton; it gives me ...
WiLLyRS Gui 4 4,865 05-17-2011, 01:26 PM
  Thread: Change img valor
Post: Change img valor

Hi guys, how can I change the image value of a button gui object for -obviously- changing its image? With the code, i mean!
WiLLyRS Gui 4 4,865 05-17-2011, 08:24 AM
  Thread: Clicked Object Properties
Post: RE: Clicked Object Properties

Finally it works! Thanks a lot guys ;)
WiLLyRS Beginner Questions 9 7,969 05-13-2011, 03:28 PM
  Thread: Clicked Object Properties
Post: RE: Clicked Object Properties

Sorry for the double post, I've tried the first way, by creating a custom class. I've made an animatables.h file that contain the definiction of the struct (this is the tutorial version, but I've trie...
WiLLyRS Beginner Questions 9 7,969 05-13-2011, 01:44 PM
  Thread: Clicked Object Properties
Post: RE: Clicked Object Properties

Thanks, now I've understood ^^
WiLLyRS Beginner Questions 9 7,969 05-12-2011, 07:32 PM
  Thread: Clicked Object Properties
Post: RE: Clicked Object Properties

Mmh, *trying to find how the world loading works* so when I load the world objects with .setObjType(Animatables, OBJ_ANIMATABLE) it automatically create this class with the attributed that I've set in...
WiLLyRS Beginner Questions 9 7,969 05-10-2011, 08:10 PM
  Thread: Clicked Object Properties
Post: RE: Clicked Object Properties

can't believe it was for that .-. thanks! I'm a master in stupid errors :P Now that i can access the struct's function I've got another question... Ok, i can use the variables and the function declare...
WiLLyRS Beginner Questions 9 7,969 05-10-2011, 03:01 PM
  Thread: Clicked Object Properties
Post: Clicked Object Properties

Hi guys, from the "doors" tutorial I've managed to click on an object and recognise which object type is, in particular i would like to recognise an animatable object, doing this: Code: if(Game::An...
WiLLyRS Beginner Questions 9 7,969 05-09-2011, 09:10 PM
  Thread: Server IP problem
Post: Server IP problem

Hi guys, I have a little problem with the connection with a server. I say little because in local it works, but in local with the global ip no. Well, here the code: This one, the first test, works. ...
WiLLyRS Network 1 3,569 04-28-2011, 07:23 PM